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Sphere Entertainment SPHR Software and Technology Licenses, Net

Software and Technology Licenses, Net at other companies

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Other financials

Income statement

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Revenue$386.4M+37.7%
Operating income$7.2M+109%
Net income$4.5M+105%
EPS (diluted)-$0.04+98.2%

Balance sheet

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Cash & equivalents$630.2M+31.8%
Total debt$938.4M-35.8%
Total equity$2.2B+4.9%
Total assets$4.2B-5.1%

Cash flow

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Operating cash flow$136.2M+2,046%
CapEx$4.9M-72.1%
Free cash flow$131.4M+1,279%

Valuation

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Market cap$5.66B+256%

Profitability

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Operating margin-28.1%-4.3pp
Net margin9%+5.2pp
FCF margin25.2%+15.7pp

Returns & leverage

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Return on equity5.5%+3.2pp
Debt / equity0.4×-0.3×
Current ratio1.2×+0.7×

Where this comes from

Reported directly by Sphere Entertainment in its filing.

Tagged under the XBRL concept us-gaap:OtherAssetsNoncurrent.

The official record: Sphere Entertainment’s 10-Q, filed May 5, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Sphere Entertainment's software and technology licenses, net?
Sphere Entertainment (SPHR) reported software and technology licenses, net of $198.24M in Q1 2026.
How has Sphere Entertainment's software and technology licenses, net changed year-over-year?
Sphere Entertainment's software and technology licenses, net increased by 13.2% year-over-year, from $175.14M to $198.24M.
What is the long-term trend for Sphere Entertainment's software and technology licenses, net?
Over 5 years (2020 to 2025), Sphere Entertainment's software and technology licenses, net has grown at a 16.0% compound annual growth rate (CAGR), from $91.62M to $192.4M.