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EV / EBITDA at other companies

Electronic Arts logo
Electronic ArtsEA
32.7×
Microsoft logo
MicrosoftMSFT
14.5×-4.7×
Advanced Micro Devices logo
Advanced Micro DevicesAMD
48.5×+16.2×

Other financials

Income statement

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Revenue$1.7B+6.2%
Gross profit$938.7M+16.9%
Net income-$59.5M+98.4%
EPS (diluted)-$0.32+98.5%

Balance sheet

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Cash & equivalents$1.5B-0.9%
Total debt$3.0B-28.0%
Total equity$3.5B+64.2%
Total assets$9.4B+2.2%

Cash flow

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Operating cash flow$235.4M
CapEx$36.8M-32.0%
Free cash flow$198.6M

Valuation

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Market cap$42.34B0.0%
Enterprise value$43.75B-2.9%
P/S6.4×-1.2×

Profitability

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Gross margin57.2%+2.9pp
Operating margin-59.3%-1.6pp
Net margin-4.5%-2.2pp

Returns & leverage

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Return on equity-10.6%-5.0pp
Debt / equity0.8×-1.1×
Current ratio1.2×+0.5×

Where this comes from

Calculated from Take-Two Interactive Software’s reported figures.

Based on the most recent quarter.

The official record: Take-Two Interactive Software’s 10-K, filed May 22, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Take-Two Interactive Software's EV / EBITDA?
Take-Two Interactive Software (TTWO) reported EV / EBITDA of 32.3× in Q1 2026.
What does EV / EBITDA mean?
What the whole business (debt included) costs relative to its operating cash earnings.
How do you interpret EV / EBITDA?
Lets you compare companies with different leverage and tax positions on a like-for-like basis — the standard multiple in M&A. Lower can mean cheaper, subject to growth and capital intensity.
How does EV / EBITDA compare across companies?
Broadly comparable across non-financial sectors; not used for banks and insurers, where EBITDA is not meaningful.