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World Kinect WKC Software and Technology Licenses, Net

Software and Technology Licenses, Net at other companies

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Other financials

Income statement

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Revenue$9.7B+2.5%
Gross profit$271.2M+17.7%
Operating income$56.3M+953%
Net income$26.2M+224%
EPS (diluted)$0.50+235%

Balance sheet

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Cash & equivalents$151.1M-66.9%
Total debt$807.9M-16.3%
Total equity$1.2B-37.3%
Total assets$6.8B+3.2%

Cash flow

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Operating cash flow-$46.4M-141%
CapEx$13.8M-9.2%
Free cash flow-$60.2M-161%

Valuation

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Market cap$1.62B-26.5%
Enterprise value$2.28B-13.2%
P/S0.0×

Profitability

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Gross margin2.7%+0.2pp
Operating margin-1.4%-1.7pp
Net margin-1.5%
FCF margin0.2%

Returns & leverage

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Return on equity-36.3%
Debt / equity0.7×+0.2×
Current ratio-0.1×

Where this comes from

Reported directly by World Kinect in its filing.

Tagged under the XBRL concept us-gaap:OtherAssetsNoncurrent.

The official record: World Kinect’s 10-Q, filed April 24, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is World Kinect's software and technology licenses, net?
World Kinect (WKC) reported software and technology licenses, net of $1.02B in Q1 2026.
How has World Kinect's software and technology licenses, net changed year-over-year?
World Kinect's software and technology licenses, net increased by 20.9% year-over-year, from $844.3M to $1.02B.
What is the long-term trend for World Kinect's software and technology licenses, net?
Over 4 years (2021 to 2025), World Kinect's software and technology licenses, net has grown at a 16.6% compound annual growth rate (CAGR), from $522.8M to $965.9M.