Electronic Arts Accounts Receivable decreased by 23.8% to $632.00M in Q1 2026 compared to the prior quarter. Year-over-year, this metric declined by 6.9%, from $679.00M to $632.00M. Over 5 years (FY 2021 to FY 2026), Accounts Receivable shows an upward trend with a 3.9% CAGR.
An increase relative to sales may signal slowing collections or credit risk, while a decrease suggests efficient cash conversion.
The total amount of credit extended to customers and channel partners for products sold or services rendered, minus an a...
Typically scales with revenue growth; however, companies with strong direct-to-consumer channels may have lower receivables relative to those relying on third-party distributors.
accounts_receivable_net| Q2 '21 | Q3 '21 | Q4 '21 | Q1 '22 | Q2 '22 | Q3 '22 | Q4 '22 | Q1 '23 | Q2 '23 | Q3 '23 | Q4 '23 | Q1 '24 | Q2 '24 | Q3 '24 | Q4 '24 | Q1 '25 | Q2 '25 | Q3 '25 | Q4 '25 | Q1 '26 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Value | $557.00M | $1.03B | $965.00M | $650.00M | $579.00M | $919.00M | $836.00M | $684.00M | $517.00M | $1.05B | $867.00M | $565.00M | $433.00M | $1.01B | $742.00M | $679.00M | $533.00M | $1.08B | $829.00M | $632.00M |
| QoQ Change | — | +85.1% | -6.4% | -32.6% | -10.9% | +58.7% | -9.0% | -18.2% | -24.4% | +102.5% | -17.2% | -34.8% | -23.4% | +133.7% | -26.7% | -8.5% | -21.5% | +102.1% | -23.0% | -23.8% |
| YoY Change | — | — | — | — | +3.9% | -10.9% | -13.4% | +5.2% | -10.7% | +13.9% | +3.7% | -17.4% | -16.2% | -3.3% | -14.4% | +20.2% | +23.1% | +6.4% | +11.7% | -6.9% |