Electronic Arts is a global leader in digital interactive entertainment, developing and publishing high-quality games and services across consoles, PCs, and mobile devices. The company leverages a vast portfolio of owned and licensed intellectual property to build large-scale online communities and drive long-term player engagement. Its business model increasingly emphasizes live services and digital content delivery to extend the lifecycle of its core franchises.
Based on Q1 2026 · FQ4 FY2026 filing
This primary revenue driver includes extra content, subscription offerings, and ongoing digital services provided outside of initial full-game sales. It focuses on deepening engagement through microtransactions and recurring player interactions within established game ecosystems.
Ultimate Team, FC Ultimate Team, EA Play Subscription
Individual Gamers, Subscribers
The development and distribution of full interactive entertainment titles across physical and digital channels. This includes annualized sports releases and major franchise launches across various genres like action, shooter, and simulation.
EA SPORTS FC, Madden NFL, EA SPORTS College Football, Apex Legends, The Sims, Battlefield
Individual Gamers, Retailers
A leading global publisher with a dominant position in sports simulation and a significant network of hundreds of millions of active players.
Global, North America, Asia, Europe
Consumers, Mass Market Retailers
Intellectual Property Licensors, Creative and Technical Talent, Cloud Infrastructure Providers, Hardware Manufacturers
Digital Storefronts, Console Manufacturers, Mass Market Retailers, Specialty Gaming Stores, End-user Players
Sony Group Corporation
SONY
Console platform partner and digital distributor for PlayStation
Microsoft
MSFT
Console platform partner and digital distributor for Xbox
Apple
AAPL
Mobile application distribution partner via App Store
Alphabet Inc.
GOOGL
Mobile application distribution partner via Google Play
Valve
Third-party PC digital download store (Steam)
Sea Limited
SE
Regional publishing partner for mobile and PC games
EA SPORTS
Internal division focused on sports simulation franchises
Common questions about Electronic Arts
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing high-quality games and services across consoles, PCs, and mobile devices. The company leverages a vast portfolio of owned and licensed intellectual property to build large-scale online communities and drive long-term player engagement. Its business model increasingly emphasizes live services and digital content delivery to extend the lifecycle of its core franchises.
Electronic Arts (EA) has a market capitalization of $50.1B and trades on NASDAQ.
Electronic Arts generated $7.5B in trailing twelve-month revenue with net income of $887.0M, representing a net margin of 11.8%. Gross margin stands at 79.0%. These figures are based on the Q1 2026 filing.
Electronic Arts's key competitors include Netflix, Take-Two Interactive, Activision Blizzard, and others. These companies compete in similar markets and product categories.
Electronic Arts has approximately 13,700 employees.