Electronic Arts Reportable Segment — Net Income increased by 423.9% to $461.00M in Q1 2026 compared to the prior quarter. Year-over-year, this metric grew by 81.5%, from $254.00M to $461.00M. Over 3 years (FY 2023 to FY 2026), Reportable Segment — Net Income shows an upward trend with a 3.4% CAGR. This is a positive signal — higher values indicate stronger performance for this metric.
An increase indicates improved operational efficiency or higher margins within the core business, while a decrease suggests rising costs or weakening demand for the segment's products.
This metric represents the total profit generated by the company's primary reportable business segment after accounting...
Comparable to segment-level operating income or net profit metrics reported by other major interactive entertainment and software publishers.
ea_segment_reportable_segment_net_income| Q2 '22 | Q3 '22 | Q4 '22 | Q1 '23 | Q2 '23 | Q3 '23 | Q4 '23 | Q1 '24 | Q2 '24 | Q3 '24 | Q4 '24 | Q1 '25 | Q2 '25 | Q3 '25 | Q4 '25 | Q1 '26 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Value | $200.50M | $200.50M | $200.50M | $200.50M | $318.25M | $318.25M | $318.25M | $318.25M | $280.00M | $294.00M | $293.00M | $254.00M | $201.00M | $137.00M | $88.00M | $461.00M |
| QoQ Change | — | +0.0% | +0.0% | +0.0% | +58.7% | +0.0% | +0.0% | +0.0% | -12.0% | +5.0% | -0.3% | -13.3% | -20.9% | -31.8% | -35.8% | +423.9% |
| YoY Change | — | — | — | — | +58.7% | +58.7% | +58.7% | +58.7% | -12.0% | -7.6% | -7.9% | -20.2% | -28.2% | -53.4% | -70.0% | +81.5% |