Electronic Arts Contract with Customer, Liability increased by 70.7% to $2.68B in Q4 2025 compared to the prior quarter. Year-over-year, this metric grew by 36.2%, from $1.97B to $2.68B. This is a positive signal — higher values indicate stronger performance for this metric.
An increase often signals strong future revenue visibility, while a decrease may indicate the fulfillment of service obligations.
This represents the obligation to transfer services to a customer for which the entity has received consideration or for...
Common in businesses with subscription or recurring service models where upfront payments are standard.
other_contract_with_customer_liability| Q1 '24 | Q4 '24 | Q1 '25 | Q2 '25 | Q3 '25 | Q4 '25 | |
|---|---|---|---|---|---|---|
| Value | $1.96B | $1.97B | $1.87B | $1.49B | $1.57B | $2.68B |
| QoQ Change | — | +0.6% | -5.3% | -20.2% | +5.5% | +70.7% |
| YoY Change | — | — | -4.7% | — | — | +36.2% |