Electronic Arts Gross Carrying Amount remained flat by 0.0% to $1.50B in Q4 2025 compared to the prior quarter. Year-over-year, this metric declined by 5.6%, from $1.58B to $1.50B. Over 4 years (FY 2021 to FY 2025), Gross Carrying Amount shows an upward trend with a 11.4% CAGR.
An increase suggests recent acquisitions or investments in software and intellectual property, while a decrease may indicate asset retirement or impairment.
This represents the total original acquisition cost of intangible assets with a defined useful life before accounting fo...
Common across capital-intensive industries; peers typically report this as part of total intangible assets.
other_finite_lived_intangible_assets_gross| Q2 '21 | Q3 '21 | Q4 '21 | Q1 '22 | Q2 '22 | Q3 '22 | Q4 '22 | Q1 '23 | Q2 '23 | Q3 '23 | Q4 '23 | Q1 '24 | Q2 '24 | Q3 '24 | Q4 '24 | Q1 '25 | Q2 '25 | Q3 '25 | Q4 '25 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Value | $1.66B | $1.79B | $1.86B | $1.77B | $1.77B | $1.75B | $1.70B | $1.70B | $1.70B | $1.70B | $1.71B | $1.58B | $1.58B | $1.58B | $1.58B | $1.49B | $1.50B | $1.50B | $1.50B |
| QoQ Change | — | +7.6% | +3.7% | -4.7% | +0.0% | -1.0% | -2.6% | +0.0% | +0.0% | +0.0% | +0.2% | -7.3% | +0.0% | +0.0% | +0.0% | -5.9% | +0.3% | +0.0% | +0.0% |
| YoY Change | — | — | — | — | +6.3% | -2.2% | -8.2% | -3.6% | -3.6% | -2.6% | +0.2% | -7.0% | -7.0% | -7.0% | -7.3% | -5.9% | -5.6% | -5.6% | -5.6% |