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Advanced Micro Devices AMD Client and Gaming — Total Costs & Expenses

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Other financials

Income statement

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Revenue$10.3B+37.8%
Gross profit$5.4B+45.0%
Operating income$1.5B+83.1%
Net income$1.4B+95.1%
EPS (diluted)$0.84+90.9%

Balance sheet

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Cash & equivalents$5.6B-7.8%
Total debt$4.7B+0.3%
Total equity$64.5B+11.4%
Total assets$79.6B+11.3%

Cash flow

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Operating cash flow$3.0B+215%
CapEx$389.0M+83.5%
Free cash flow$2.6B+253%

Valuation

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Market cap$893.78B+298%
Enterprise value$892.94B+299%
P/E178.4×+99.2×
P/S23.9×+16.3×

Profitability

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Gross margin50.3%+0.2pp
Operating margin11.7%+2.0pp
Net margin13.4%+5.3pp
FCF margin22.9%+13.0pp

Returns & leverage

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Return on equity8.2%+4.3pp
Debt / equity0.1×0.0×
Current ratio2.7×-0.1×

Where this comes from

Reported directly by Advanced Micro Devices in its filing.

Tagged under the XBRL concept us-gaap:CostsAndExpenses.

The official record: Advanced Micro Devices’s 10-Q, filed May 6, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Advanced Micro Devices's client and gaming — total costs & expenses?
Advanced Micro Devices (AMD) reported client and gaming — total costs & expenses of $3.03B in Q1 2026.
How has Advanced Micro Devices's client and gaming — total costs & expenses changed year-over-year?
Advanced Micro Devices's client and gaming — total costs & expenses increased by 23.9% year-over-year, from $2.45B to $3.03B.
What does client and gaming — total costs & expenses mean?
This metric captures the total operating costs directly attributable to the client and gaming business segment, including research and development, manufacturing, and marketing expenses. It provides insight into the cost structure required to support the product lifecycle of consumer-grade semiconductors. Monitoring these expenses is essential for evaluating the operational efficiency of the segment.