Current Liabilities

Contract Liabilities

Electronic Arts Contract Liabilities increased by 9.8% to $67.00M in Q4 2025 compared to the prior quarter. Year-over-year, this metric declined by 6.9%, from $72.00M to $67.00M. This is a positive signal — higher values indicate stronger performance for this metric.

Analysis

StatementBalance Sheet Statement
SectionCurrent Liabilities
CategoryGrowth
SignalHigher is better
VolatilityModerate
First reportedQ4 2024
Last reportedQ3 2026Feb 3, 2026

How to read this metric

An increase suggests strong future revenue visibility and customer demand, while a decrease may indicate faster fulfillment or slowing sales.

Detailed definition

This represents the obligation to transfer goods or services to a customer for which the company has already received co...

Peer comparison

Common in companies with long-term service contracts or subscription-based diagnostic models; peers with high recurring revenue often show higher balances.

Metric ID: contract_liabilities

Historical Data

6 periods
 Q4 '24Q3 '25Q4 '25Q1 '26Q2 '26Q3 '26
Value$85.00M$72.00M$72.00M$63.00M$61.00M$67.00M
QoQ Change-15.3%+0.0%-12.5%-3.2%+9.8%
YoY Change-15.3%-6.9%
Range$61.00M$85.00M
CAGR-17.3%
Avg YoY Growth-11.1%
Median YoY Growth-11.1%

Frequently Asked Questions

What is Electronic Arts's contract liabilities?
Electronic Arts (EA) reported contract liabilities of $67.00M in Q4 2025.
How has Electronic Arts's contract liabilities changed year-over-year?
Electronic Arts's contract liabilities decreased by 6.9% year-over-year, from $72.00M to $67.00M.
What does contract liabilities mean?
Money received from customers for products or services that have not yet been delivered.