Discontinued — last reported Q1 '23

Business Segments · Revenue

International — Revenue

Electronic Arts International — Revenue remained flat by 0.0% to $1.07B in Q1 2023 compared to the prior quarter. This decline may warrant attention — for this metric, higher values are generally preferred.

Analysis

StatementSegment
CategoryGrowth
SignalHigher is better
VolatilityModerate
First reportedQ2 2013
Last reportedQ1 2023
Rolls up toTotal Revenue

How to read this metric

An increase indicates successful global market penetration and growing demand for the company's products in international territories, while a decrease may signal regional economic headwinds or increased local competition.

Detailed definition

This metric represents the total net revenue generated by the company's operations outside of its primary domestic marke...

Peer comparison

Peers in the global media and software industry typically report this as 'International Revenue' or 'Revenue by Geography,' allowing for benchmarking of global market share and regional growth strategies.

Metric ID: ea_segment_international_revenues

Historical Data

6 periods
 Q2 '21Q3 '21Q2 '22Q3 '22Q4 '22Q1 '23
Value$869.00M$1.05B$1.07B$1.07B$1.07B$1.07B
QoQ Change+20.6%+2.0%+0.0%+0.0%+0.0%
YoY Change+23.0%+2.0%
Range$869.00M$1.07B
CAGR+18.0%
Avg YoY Growth+12.5%
Median YoY Growth+12.5%
Current Streak5+ quarters growth

Frequently Asked Questions

What is Electronic Arts's international — revenue?
Electronic Arts (EA) reported international — revenue of $1.07B in Q1 2023.
What does international — revenue mean?
Total revenue generated from sales and services provided to customers outside of the company's home country.