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Non-Current Assets

Finite-Lived Intangible Assets - Expected Amortization Expense (Year One)

Electronic Arts Finite-Lived Intangible Assets - Expected Amortization Expense (Year One) remained flat by 0.0% to $85M in Q4 2025 compared to the prior quarter. Year-over-year, this metric grew by 203.6%, from $28M to $85M.

Analysis

StatementBalance Sheet Statement
SectionNon-Current Assets
First reportedQ3 2016
Last reportedQ3 2026Feb 3, 2026
Metric ID: finite_lived_intangible_assets_amortization_year_1

Historical Data

15 periods
 Q1 '22Q2 '22Q3 '22Q1 '23Q2 '23Q3 '23Q1 '24Q2 '24Q3 '24Q1 '25Q2 '25Q3 '25Q1 '26Q2 '26Q3 '26
Value$80M$115M$121M$102M$99M$99M$96M$96M$96M$28M$28M$28M$85M$85M$85M
QoQ Change+43.8%+5.2%-15.7%-2.9%+0.0%-3.0%+0.0%+0.0%-70.8%+0.0%+0.0%+203.6%+0.0%+0.0%
YoY Change+27.5%-13.9%-18.2%-5.9%-3.0%-3.0%-70.8%-70.8%-70.8%+203.6%+203.6%+203.6%
Range$28M$121M
CAGR+1.7%
Avg YoY Growth+31.8%
Median YoY Growth-4.5%
Current Streak5 quarters growth

Frequently Asked Questions

What is Electronic Arts's finite-lived intangible assets - expected amortization expense (year one)?
Electronic Arts (EA) reported finite-lived intangible assets - expected amortization expense (year one) of $85M in Q4 2025.
How has Electronic Arts's finite-lived intangible assets - expected amortization expense (year one) changed year-over-year?
Electronic Arts's finite-lived intangible assets - expected amortization expense (year one) increased by 203.6% year-over-year, from $28M to $85M.