Roblox RBLX Rest of world — Revenue
Other geography segments
Similar metrics at other companies
Other financials
Where this comes from
Reported directly by Roblox in its filing.
Tagged under the XBRL concept us-gaap:RevenueFromContractWithCustomerExcludingAssessedTax.
The official record: Roblox’s 10-Q, filed April 30, 2026, on SEC EDGAR. View the filing →
Ask your AI about Roblox's rest of world — revenue.
Connect your AI assistant and compare segments, right in your chat.
Connect your AI

Claude
Questions, answered.
- What is Roblox's rest of world — revenue?
- Roblox (RBLX) reported rest of world — revenue of $140M in Q1 2026.
- How has Roblox's rest of world — revenue changed year-over-year?
- Roblox's rest of world — revenue increased by 64.7% year-over-year, from $85M to $140M.
- What is the long-term trend for Roblox's rest of world — revenue?
- Over 4 years (2021 to 2025), Roblox's rest of world — revenue has grown at a 38.9% compound annual growth rate (CAGR), from $117.12M to $435.37M.
- What does rest of world — revenue mean?
- This metric represents the total gross revenue generated from geographic regions outside of the company's primary markets. It reflects the platform's ability to monetize its user base and developer ecosystem in emerging or secondary international territories. Tracking this helps assess the success of global expansion strategies and the scalability of the platform's monetization model across diverse cultural and economic landscapes.