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Payments for Software

Flutter Entertainment Payments for Software decreased by 39.1% to $120M in Q1 2026 compared to the prior quarter. Year-over-year, this metric grew by 150.0%, from $48M to $120M. Over 3 years (FY 2022 to FY 2025), Payments for Software shows an upward trend with a 35.1% CAGR.

Analysis

StatementIncome Statement
SectionOther
CategoryEfficiency
SignalContext dependent
VolatilityModerate
First reportedQ1 2022
Last reportedQ1 2026May 6, 2026

How to read this metric

Higher spending reflects a commitment to product innovation and platform scalability, while lower spending may indicate a mature or stable product cycle.

Detailed definition

Cash outflows specifically dedicated to the development or acquisition of software platforms and digital infrastructure....

Peer comparison

Highly comparable among digital-native and online service companies.

Metric ID: other_payments_for_software

Historical Data

17 periods
 Q1 '22Q2 '22Q3 '22Q4 '22Q1 '23Q2 '23Q3 '23Q4 '23Q1 '24Q2 '24Q3 '24Q4 '24Q1 '25Q2 '25Q3 '25Q4 '25Q1 '26
Value$51.75M$51.75M$51.75M$51.75M$66M$69M$65M$68M$73M$84M$89M$135M$48M$157M$108M$197M$120M
QoQ Change+0.0%+0.0%+0.0%+27.5%+4.5%-5.8%+4.6%+7.4%+15.1%+6.0%+51.7%-64.4%+227.1%-31.2%+82.4%-39.1%
YoY Change+27.5%+33.3%+25.6%+31.4%+10.6%+21.7%+36.9%+98.5%-34.2%+86.9%+21.3%+45.9%+150.0%
Range$48M$197M
CAGR+23.4%
Avg YoY Growth+42.7%
Median YoY Growth+31.4%

Frequently Asked Questions

What is Flutter Entertainment's payments for software?
Flutter Entertainment (FLUT) reported payments for software of $120M in Q1 2026.
How has Flutter Entertainment's payments for software changed year-over-year?
Flutter Entertainment's payments for software increased by 150.0% year-over-year, from $48M to $120M.
What is the long-term trend for Flutter Entertainment's payments for software?
Over 3 years (2022 to 2025), Flutter Entertainment's payments for software has grown at a 35.1% compound annual growth rate (CAGR), from $207M to $510M.
What does payments for software mean?
Cash spent on developing or purchasing software and digital platforms.