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Inspired Entertainment INSE Gaming — Goodwill Gross

Other segment segments

Virtualsports
$44M-1.8%
Leisure
$20.5M0.0%
Interactive
$1.8M0.0%

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$3.09B0.0%
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CRSRGamer And Creator Peripherals — Goodwill
$208.46M+1.1%

Other financials

Income statement

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Revenue$57.2M-5.3%
Gross profit$46.4M-7.0%
Operating income$9.2M+475%
Net income-$500.0K-400%
EPS (diluted)-$0.02

Balance sheet

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Cash & equivalents$41.1M+5.4%
Total debt$351.6M-2.5%
Total equity-$12.4M-464%
Total assets$421.2M-8.2%

Cash flow

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Operating cash flow$26.7M+4.7%
CapEx$3.7M-59.8%
Free cash flow$23.0M+41.1%

Valuation

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Market cap$220.07M-1.8%
Enterprise value$530.57M-6.5%
P/S0.7×0.0×

Profitability

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Gross margin61.8%-8.2pp
Operating margin12.7%+1.0pp
Net margin-5.8%-29.9pp
FCF margin9%

Returns & leverage

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Return on equity-1,010.5%
Debt / equity18.7×
Current ratio2.1×+0.6×

Where this comes from

Reported directly by Inspired Entertainment in its filing.

Tagged under the XBRL concept us-gaap:GoodwillGross.

The official record: Inspired Entertainment’s 10-K/A, filed May 22, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Inspired Entertainment's gaming — goodwill gross?
Inspired Entertainment (INSE) reported gaming — goodwill gross of $12M in Q4 2025.
How has Inspired Entertainment's gaming — goodwill gross changed year-over-year?
Inspired Entertainment's gaming — goodwill gross decreased by 1.6% year-over-year, from $12.2M to $12M.
What does gaming — goodwill gross mean?
This represents the total historical cost of goodwill recorded for the Gaming segment, typically arising from business acquisitions. It reflects the premium paid over the fair value of net identifiable assets, serving as a baseline for assessing potential impairment.