Take-Two Interactive Software TTWO Accrued Liabilities, Current
Accrued Liabilities, Current at other companies
Other financials
Where this comes from
Reported directly by Take-Two Interactive Software in its filing.
Tagged under the XBRL concept us-gaap:AccruedLiabilitiesCurrent.
The official record: Take-Two Interactive Software’s 10-K, filed May 22, 2026, on SEC EDGAR. View the filing →
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Questions, answered.
- What is Take-Two Interactive Software's accrued liabilities, current?
- Take-Two Interactive Software (TTWO) reported accrued liabilities, current of $1.12B in Q1 2026.
- How has Take-Two Interactive Software's accrued liabilities, current changed year-over-year?
- Take-Two Interactive Software's accrued liabilities, current decreased by 0.9% year-over-year, from $1.13B to $1.12B.
- What is the long-term trend for Take-Two Interactive Software's accrued liabilities, current?
- Over 5 years (2021 to 2026), Take-Two Interactive Software's accrued liabilities, current has grown at a -1.5% compound annual growth rate (CAGR), from $1.2B to $1.12B.
- What does accrued liabilities, current mean?
- Accrued liabilities represent expenses that have been incurred but not yet invoiced or paid by the end of the reporting period. This often includes employee bonuses, royalties owed to third-party IP holders, or marketing accruals. It reflects the company's short-term operational commitments.