Electronic Arts International — Net revenue increased by 11.0% to $1.26B in Q1 2026 compared to the prior quarter. Year-over-year, this metric grew by 13.4%, from $1.11B to $1.26B. Over 4 years (FY 2022 to FY 2026), International — Net revenue shows an upward trend with a 3.3% CAGR. This is a positive signal — higher values indicate stronger performance for this metric.
An increase suggests successful global expansion or strong international demand for the company's products, while a decrease may indicate market saturation or competitive pressure in foreign territories.
This metric represents the total revenue generated by the company from operations outside of its primary domestic market...
Peers in the gaming and software industry typically report geographic revenue splits to highlight global footprint and currency risk exposure.
ea_segment_international_net_revenue| Q2 '21 | Q3 '21 | Q4 '21 | Q1 '22 | Q2 '22 | Q3 '22 | Q4 '22 | Q1 '23 | Q2 '23 | Q3 '23 | Q4 '23 | Q1 '24 | Q2 '24 | Q3 '24 | Q4 '24 | Q1 '25 | Q2 '25 | Q3 '25 | Q4 '25 | Q1 '26 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Value | $869.00M | $1.05B | $1.01B | $1.03B | $1.01B | $1.11B | $1.08B | $1.08B | $1.12B | $1.17B | $1.17B | $1.11B | $1.04B | $1.13B | $1.10B | $1.11B | $1.03B | $1.07B | $1.14B | $1.26B |
| QoQ Change | — | +20.6% | -4.0% | +2.3% | -2.3% | +10.4% | -2.7% | +0.0% | +3.4% | +4.5% | +0.1% | -5.1% | -5.9% | +7.9% | -2.1% | +1.0% | -7.5% | +3.9% | +6.4% | +11.0% |
| YoY Change | — | — | — | — | +15.7% | +5.9% | +7.4% | +5.0% | +11.1% | +5.1% | +8.1% | +2.7% | -6.5% | -3.5% | -5.7% | +0.4% | -1.4% | -5.1% | +3.2% | +13.4% |