Revenue

Total Revenue

Electronic Arts Total Revenue increased by 11.5% to $2.12B in Q1 2026 compared to the prior quarter. Year-over-year, this metric grew by 11.9%, from $1.90B to $2.12B. Over 4 years (FY 2022 to FY 2026), Total Revenue shows relatively stable performance with a 1.9% CAGR. This is a positive signal — higher values indicate stronger performance for this metric.

Analysis

StatementIncome Statement
SectionRevenue
CategoryGrowth
SignalHigher is better
VolatilityStable
First reportedQ1 2013
Last reportedQ1 2026

How to read this metric

An increase indicates growing market demand or successful price increases, while a decrease suggests market saturation or competitive pressure.

Detailed definition

The total amount of income generated by the sale of goods or services related to the company's primary operations. For a...

Peer comparison

Peer technology firms typically report this as Net Sales or Total Revenue, reflecting the scale of their market reach.

Metric ID: total_revenue

Historical Data

20 periods
 Q2 '21Q3 '21Q4 '21Q1 '22Q2 '22Q3 '22Q4 '22Q1 '23Q2 '23Q3 '23Q4 '23Q1 '24Q2 '24Q3 '24Q4 '24Q1 '25Q2 '25Q3 '25Q4 '25Q1 '26
Value$1.55B$1.83B$1.79B$1.83B$1.77B$1.90B$1.88B$1.87B$1.92B$1.91B$1.95B$1.78B$1.66B$2.03B$1.88B$1.90B$1.67B$1.84B$1.90B$2.12B
QoQ Change+17.7%-2.0%+2.0%-3.2%+7.8%-1.2%-0.4%+2.7%-0.5%+1.6%-8.5%-6.7%+22.0%-7.0%+0.6%-11.8%+10.1%+3.4%+11.5%
YoY Change+13.9%+4.3%+5.1%+2.7%+8.9%+0.5%+3.4%-5.1%-13.7%+5.8%-3.2%+6.5%+0.7%-9.2%+1.0%+11.9%
Range$1.55B$2.12B
CAGR+6.8%
Avg YoY Growth+2.1%
Median YoY Growth+3.0%
Current Streak3 quarters growth

Business Segments

View all
SegmentQ2 '24Q3 '24Q4 '24Q1 '25Q2 '25Q3 '25Q4 '25Q1 '26
Live services and other$1.41B$1.31B$1.28B$1.46B$1.38B$1.22B$1.27B$1.51B
Full game downloads$190.00M$475.00M$446.00M$367.00M$233.00M$401.00M$546.00M$528.00M
Packaged goods$60.00M$241.00M$153.00M$70.00M$56.00M$217.00M$86.00M$81.00M
Total$1.66B$2.03B$1.88B$1.90B$1.67B$1.84B$1.90B$2.12B

Geographic Breakdown

View all
SegmentQ2 '24Q3 '24Q4 '24Q1 '25Q2 '25Q3 '25Q4 '25Q1 '26
International$1.04B$1.13B$1.10B$1.11B$1.03B$1.07B$1.14B$1.26B
North America$616.00M$899.00M$781.00M$782.00M$642.00M$770.00M$764.00M$858.00M
Total$1.66B$2.03B$1.88B$1.90B$1.67B$1.84B$1.90B$2.12B

Frequently Asked Questions

What is Electronic Arts's total revenue?
Electronic Arts (EA) reported total revenue of $2.12B in Q1 2026.
How has Electronic Arts's total revenue changed year-over-year?
Electronic Arts's total revenue increased by 11.9% year-over-year, from $1.90B to $2.12B.
What is the long-term trend for Electronic Arts's total revenue?
Over 4 years (2022 to 2026), Electronic Arts's total revenue has grown at a 1.9% compound annual growth rate (CAGR), from $6.99B to $7.53B.
What does total revenue mean?
The total amount of money a company brings in from selling its products and services.