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Inspired Entertainment INSE Virtualsports — Stock-Based Comp

Other segment segments

Corporate Functions
$900K0.0%
Retail Solution
$200K
Interactive
$100K0.0%

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Other financials

Income statement

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Revenue$57.2M-5.3%
Gross profit$46.4M-7.0%
Operating income$9.2M+475%
Net income-$500.0K-400%
EPS (diluted)-$0.02

Balance sheet

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Cash & equivalents$41.1M+5.4%
Total debt$351.6M-2.5%
Total equity-$12.4M-464%
Total assets$421.2M-8.2%

Cash flow

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Operating cash flow$26.7M+4.7%
CapEx$3.7M-59.8%
Free cash flow$23.0M+41.1%

Valuation

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Market cap$220.07M-1.8%
Enterprise value$530.57M-6.5%
P/S0.7×0.0×

Profitability

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Gross margin61.8%-8.2pp
Operating margin12.7%+1.0pp
Net margin-5.8%-29.9pp
FCF margin9%

Returns & leverage

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Return on equity-1,010.5%
Debt / equity18.7×
Current ratio2.1×+0.6×

Where this comes from

Reported directly by Inspired Entertainment in its filing.

Tagged under the XBRL concept us-gaap:ShareBasedCompensation.

The official record: Inspired Entertainment’s 10-Q, filed May 7, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Inspired Entertainment's virtualsports — stock-based comp?
Inspired Entertainment (INSE) reported virtualsports — stock-based comp of $200K in Q1 2026.
How has Inspired Entertainment's virtualsports — stock-based comp changed year-over-year?
Inspired Entertainment's virtualsports — stock-based comp increased by 100.0% year-over-year, from $100K to $200K.
What is the long-term trend for Inspired Entertainment's virtualsports — stock-based comp?
Over 3 years (2021 to 2025), Inspired Entertainment's virtualsports — stock-based comp has grown at a -20.6% compound annual growth rate (CAGR), from $800K to $400K.
What does virtualsports — stock-based comp mean?
Represents the non-cash expense recognized for equity-based awards granted to employees and management within the Virtual Sports segment. It provides insight into the company's strategy for talent retention and alignment of employee incentives with long-term shareholder value.