Playstudios MYPS Business Segments
| TTM Q1 '26 | TTM Q4 '25 | TTM Q3 '25 | TTM Q2 '25 | TTM Q1 '25 | ||
|---|---|---|---|---|---|---|
| Net revenue by Business | ||||||
| playAWARDS | $1.4M+39.1% | $1.01M+43.2% | $704K+58.9% | $443K+105% | $216K+248% | |
| playGAMES | $229.4M-2.0% | $234.09M-5.1% | $246.77M-5.3% | $260.62M-4.9% | $274.09M-5.3% | |
| Adjusted Earnings Before Interest Tax Depreciation And Amortization by Business | ||||||
| playAWARDS | -$7.9M+9.2% | -$8.7M+10.1% | -$9.68M+14.3% | -$11.29M+8.8% | -$12.38M+9.7% | |
| playGAMES | $49.01M-16.4% | $58.64M-9.3% | $64.65M-13.2% | $74.49M-6.8% | $79.93M-6.0% | |
| Costs and Expenses by Business | ||||||
| playAWARDS | $9.31M-4.2% | $9.71M-6.5% | $10.38M-11.5% | $11.73M-6.9% | $12.59M-8.6% | |
| playGAMES | $180.39M+2.8% | $175.45M-3.7% | $182.12M-2.2% | $186.13M-4.1% | $194.16M-5.0% | |
| Cost of Sales by Business | ||||||
| playAWARDS | $139K+37.6% | $101K+40.3% | $72K+56.5% | $46K+109% | $22K+267% | |
| playGAMES | $53.59M-6.6% | $57.37M-7.1% | $61.76M-6.4% | $65.99M-5.1% | $69.52M-4.4% | |
| Other by Business | ||||||
| playAWARDS | $3.23M-10.1% | $3.59M+10.7% | $3.25M-27.5% | $4.48M+11.4% | $4.02M+7.7% | |
| playGAMES | $44.87M+3.1% | $43.53M+27.8% | $34.05M+1.7% | $33.48M+0.8% | $33.22M-4.0% | |
| Restructuring Reserve, Settled without Cash by Business | ||||||
| playAWARDS | $71K— | $0-100% | $460K-50.0% | $920K-33.3% | $1.38M-25.0% | |
| playGAMES | $312K— | $0-100% | $1.85M-50.0% | $3.69M-33.3% | $5.54M-25.0% | |
| Restructuring Reserve by Business | ||||||
| playAWARDS | $231K+2,467% | $9K-95.6% | $205K— | —— | —— | |
| playGAMES | $1.28M+352% | $282K-88.7% | $2.49M— | —— | —— | |
| Payroll & related by Business | ||||||
| playAWARDS | $5.94M-1.3% | $6.02M-14.8% | $7.06M-2.0% | $7.21M-15.7% | $8.55M-14.8% | |
| playGAMES | $38.19M+2.2% | $37.35M-23.2% | $48.66M+0.7% | $48.34M-1.4% | $49.05M-1.9% | |
| User acquisition by Business | ||||||
| playAWARDS | $0— | $0— | $0— | $0— | $0— | |
| playGAMES | $43.74M+17.6% | $37.2M-1.2% | $37.65M-1.7% | $38.32M-9.6% | $42.37M-9.8% | |
| Net revenue by Product | ||||||
| Advertising (point in time) | $47M+2.8% | $45.71M-3.5% | $47.38M-4.7% | $49.74M-8.9% | $54.62M-9.3% | |
| Virtual currency (point in time or over time) | $183.77M-3.0% | $189.37M-5.4% | $200.07M-5.3% | $211.26M-3.8% | $219.52M-4.1% | |
| PP&E (Net) by Geography | ||||||
| All other countries | $2.99M-15.8% | $3.55M-9.1% | $3.91M-10.2% | $4.35M-7.2% | $4.69M-5.0% | |
| Europe, Middle East, and Africa | $13.82M-2.5% | $14.17M-4.3% | $14.8M-6.5% | $15.83M-5.5% | $16.75M-3.0% | |
| United States | $37.78M-4.0% | $39.35M-4.1% | $41.05M-4.6% | $43.02M-5.2% | $45.38M-4.7% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Playstudios break its business down?
- Playstudios (MYPS) reports net revenue by business across 2 parts — playAWARDS and playGAMES. Each is extracted from the segment footnotes and tracked over time.
- Where does Playstudios's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Playstudios's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
