Playstudios MYPS Business Segments
| TTM Q1 '26 | TTM Q4 '25 | TTM Q3 '25 | TTM Q2 '25 | TTM Q1 '25 | ||
|---|---|---|---|---|---|---|
| Net revenue by Business | ||||||
| playAWARDS | $1.4M+549% | $1.01M+1,526% | $704K-32.8% | $443K-78.8% | $216K-93.1% | |
| playGAMES | $229.4M-16.3% | $234.09M-19.1% | $246.77M-17.3% | $260.62M-14.2% | $274.09M-11.0% | |
| Adjusted Earnings Before Interest Tax Depreciation And Amortization by Business | ||||||
| playAWARDS | -$7.9M+36.1% | -$8.7M+36.5% | -$9.68M+29.3% | -$11.29M+8.1% | -$12.38M-8.5% | |
| playGAMES | $49.01M-38.7% | $58.64M-31.1% | $64.65M-28.8% | $74.49M-17.0% | $79.93M-11.1% | |
| Costs and Expenses by Business | ||||||
| playAWARDS | $9.31M-26.1% | $9.71M-29.5% | $10.38M-29.5% | $11.73M-18.4% | $12.59M-13.4% | |
| playGAMES | $180.39M-7.1% | $175.45M-14.1% | $182.12M-12.3% | $186.13M-13.1% | $194.16M-10.9% | |
| Cost of Sales by Business | ||||||
| playAWARDS | $139K+532% | $101K+1,583% | $72K— | $46K— | $22K— | |
| playGAMES | $53.59M-22.9% | $57.37M-21.1% | $61.76M-16.9% | $65.99M-13.1% | $69.52M-10.1% | |
| Other by Business | ||||||
| playAWARDS | $3.23M-19.7% | $3.59M-3.8% | $3.25M-25.6% | $4.48M+51.3% | $4.02M+28.3% | |
| playGAMES | $44.87M+35.1% | $43.53M+25.7% | $34.05M-13.1% | $33.48M-7.3% | $33.22M-3.3% | |
| Restructuring Reserve, Settled without Cash by Business | ||||||
| playAWARDS | $71K-94.9% | $0-100% | $460K-66.7% | $920K0.0% | $1.38M+200% | |
| playGAMES | $312K-94.4% | $0-100% | $1.85M-66.7% | $3.69M0.0% | $5.54M+200% | |
| Restructuring Reserve by Business | ||||||
| playAWARDS | $231K— | $9K— | $205K— | —— | —— | |
| playGAMES | $1.28M— | $282K— | $2.49M— | —— | —— | |
| Payroll & related by Business | ||||||
| playAWARDS | $5.94M-30.6% | $6.02M-40.0% | $7.06M-31.9% | $7.21M-36.9% | $8.55M-25.0% | |
| playGAMES | $38.19M-22.1% | $37.35M-25.3% | $48.66M+18.8% | $48.34M+10.4% | $49.05M+6.7% | |
| User acquisition by Business | ||||||
| playAWARDS | $0— | $0— | $0— | $0— | $0— | |
| playGAMES | $43.74M+3.2% | $37.2M-20.8% | $37.65M-29.1% | $38.32M-34.2% | $42.37M-29.7% | |
| Net revenue by Product | ||||||
| Advertising (point in time) | $47M-13.9% | $45.71M-24.1% | $47.38M-25.6% | $49.74M-22.6% | $54.62M-12.7% | |
| Virtual currency (point in time or over time) | $183.77M-16.3% | $189.37M-17.3% | $200.07M-14.7% | $211.26M-11.5% | $219.52M-10.0% | |
| PP&E (Net) by Geography | ||||||
| All other countries | $2.99M-36.2% | $3.55M-28.0% | $3.91M-22.1% | $4.35M-14.0% | $4.69M-10.2% | |
| Europe, Middle East, and Africa | $13.82M-17.5% | $14.17M-17.9% | $14.8M-8.1% | $15.83M+11.5% | $16.75M+32.9% | |
| United States | $37.78M-16.7% | $39.35M-17.4% | $41.05M-18.1% | $43.02M-18.0% | $45.38M-14.6% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Playstudios break its business down?
- Playstudios (MYPS) reports net revenue by business across 2 parts — playAWARDS and playGAMES. Each is extracted from the segment footnotes and tracked over time.
- Where does Playstudios's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Playstudios's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
