Skip to content

Nvidia NVDA Business Segments

Q1 '27Q4 '26Q3 '26Q2 '26Q1 '26
Total Revenue by Business
Compute & Networking$74.55B+20.9%$61.65B+21.1%$50.91B+23.2%$41.33B+4.4%$39.59B+9.9%
Graphics$7.07B+9.1%$6.48B+6.2%$6.1B+12.7%$5.41B+21.0%$4.47B+35.8%
Revenue by Product
AI Clouds, Industrial, & Enterprise$37.38B$21.51B
Edge Computing$6.37B$4.95B
Hyperscale$37.87B$17.6B
Total Revenue by Geography
China (including Hong Kong)$4.55B+48.7%$3.06B+2.9%$2.97B+7.4%$2.77B-71.3%$9.66B+23.5%
Other$1.29B+10.7%$1.17B+5.4%$1.11B-39.3%$1.82B+70.0%$1.07B-35.9%
Taiwan$12.01B-0.3%$12.04B-12.4%$13.75B+61.2%$8.53B+11.5%$7.65B+22.6%

Chart any of these lines over time, or line them up against competitors.

Compare these in charts →

Questions, answered.

How does Nvidia break its business down?
Nvidia (NVDA) reports total revenue by business across 2 parts — Compute & Networking and Graphics. Each is extracted from the segment footnotes and tracked over time.
Where does Nvidia's segment data come from?
Segment breakdowns are pulled from the segment footnotes in Nvidia's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.