Other

Contract with Customer, Liability

Take-Two Interactive Software Contract with Customer, Liability increased by 3.5% to $1.31B in Q4 2025 compared to the prior quarter. Year-over-year, this metric grew by 16.6%, from $1.13B to $1.31B. Over 4 years (FY 2021 to FY 2025), Contract with Customer, Liability shows an upward trend with a 3.5% CAGR. This is a positive signal — higher values indicate stronger performance for this metric.

Analysis

StatementBalance Sheet Statement
SectionOther
CategoryGrowth
SignalHigher is better
VolatilityModerate
First reportedQ3 2018
Last reportedQ4 2025

How to read this metric

An increase often signals strong future revenue visibility, while a decrease may indicate the fulfillment of service obligations.

Detailed definition

This represents the obligation to transfer services to a customer for which the entity has received consideration or for...

Peer comparison

Common in businesses with subscription or recurring service models where upfront payments are standard.

Metric ID: other_contract_with_customer_liability

Historical Data

19 periods
 Q2 '21Q3 '21Q4 '21Q1 '22Q2 '22Q3 '22Q4 '22Q1 '23Q2 '23Q3 '23Q4 '23Q1 '24Q2 '24Q3 '24Q4 '24Q1 '25Q2 '25Q3 '25Q4 '25
Value$875.84M$1.00B$979.12M$936.20M$1.10B$1.19B$1.17B$1.11B$1.03B$1.18B$1.14B$1.10B$983.50M$1.10B$1.13B$1.11B$1.04B$1.27B$1.31B
QoQ Change+14.5%-2.4%-4.4%+17.6%+8.4%-2.2%-4.5%-7.8%+14.7%-3.0%-3.5%-10.8%+11.8%+2.4%-1.5%-6.2%+22.0%+3.5%
YoY Change+25.7%+19.0%+19.2%+19.0%-6.7%-1.3%-2.1%-1.1%-4.2%-6.7%-1.5%+0.6%+5.7%+15.3%+16.6%
Range$875.84M$1.31B
CAGR+9.4%
Avg YoY Growth+6.5%
Median YoY Growth+0.6%
Current Streak2 quarters growth

Contract with Customer, Liability at Other Companies

Frequently Asked Questions

What is Take-Two Interactive Software's contract with customer, liability?
Take-Two Interactive Software (TTWO) reported contract with customer, liability of $1.31B in Q4 2025.
How has Take-Two Interactive Software's contract with customer, liability changed year-over-year?
Take-Two Interactive Software's contract with customer, liability increased by 16.6% year-over-year, from $1.13B to $1.31B.
What is the long-term trend for Take-Two Interactive Software's contract with customer, liability?
Over 4 years (2021 to 2025), Take-Two Interactive Software's contract with customer, liability has grown at a 3.5% compound annual growth rate (CAGR), from $965.33M to $1.11B.
What does contract with customer, liability mean?
Payments received from customers for services that have not yet been delivered.