GameStop GME Business Segments
| FY'25 | FY'24 | FY'23 | FY'22 | ||
|---|---|---|---|---|---|
| Net Sales by Business | |||||
| Australia | $494.7M+22.1% | $405M-22.5% | $522.5M-11.2% | $588.7M— | |
| Europe | $429.4M-32.7% | $638M-38.0% | $1.03B+14.1% | $901.4M— | |
| United States | $2.67B+3.6% | $2.58B-24.9% | $3.43B-16.2% | $4.09B— | |
| Operating income (loss) by Business | |||||
| Australia | $4.6M— | —— | —— | $13.8M— | |
| Europe | -$33.5M+12.1% | -$38.1M— | —— | -$30.5M— | |
| United States | $283.2M+735% | $33.9M— | —— | -$286.3M— | |
| Gross Profit by Business | |||||
| Australia | $158.7M+24.6% | $127.4M-14.8% | $149.6M-19.5% | $185.8M— | |
| Europe | $112M-31.0% | $162.3M-32.3% | $239.8M-2.8% | $246.6M— | |
| United States | $915.4M+18.5% | $772.5M-7.9% | $838.9M-3.0% | $864.5M— | |
| Other by Business | |||||
| Australia | $27.4M+48.9% | $18.4M+4.0% | $17.7M-23.4% | $23.1M— | |
| Europe | $7.9M-73.0% | $29.3M-19.7% | $36.5M-42.9% | $63.9M— | |
| United States | $117M+10.7% | $105.7M-18.6% | $129.8M-57.5% | $305.5M— | |
| Selling, general and administrative expenses by Business | |||||
| Australia | $149.1M+7.0% | $139.3M-8.9% | $152.9M-11.1% | $172M— | |
| Europe | $116.1M-39.6% | $192.1M-25.7% | $258.5M-5.8% | $274.4M— | |
| United States | $631.1M-14.4% | $737.2M-12.0% | $838.2M-27.2% | $1.15B— | |
| Cost of Sales by Business | |||||
| Australia | $336M+21.0% | $277.6M-25.6% | $372.9M-7.4% | $402.9M— | |
| Europe | $317.4M-33.3% | $475.7M-39.7% | $788.6M+20.4% | $654.8M— | |
| United States | $1.75B-2.8% | $1.8B-30.4% | $2.59B-19.8% | $3.23B— | |
| Property and equipment, net of accumulated depreciation of $492.6, $572.5 and $488.2, respectively by Business | |||||
| Australia | $65.2M-9.8% | $72.3M— | —— | —— | |
| Europe | $0-100% | $54.8M— | —— | —— | |
| United States | $140.8M-15.1% | $165.8M— | —— | —— | |
| Store related by Business | |||||
| Australia | $121.7M-0.5% | $122.3M-9.5% | $135.2M-9.2% | $148.9M— | |
| Europe | $108.2M-33.5% | $162.8M-26.7% | $222M+5.4% | $210.6M— | |
| United States | $514.1M-18.6% | $631.5M-10.9% | $708.4M-16.2% | $845.3M— | |
| Asset impairments by Business | |||||
| Australia | $5M— | —— | $200K— | $0— | |
| Europe | $29.4M— | —— | $1.6M-40.7% | $2.7M— | |
| United States | $1.1M— | —— | $3M— | $0— | |
| Total Net sales by Product | |||||
| Collectibles | $1.06B+47.7% | $717.9M-4.8% | $754.1M-21.8% | $964.6M+17.0% | |
| Software | $729.3M-27.5% | $1.01B-33.9% | $1.52B-16.5% | $1.82B-9.5% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does GameStop break its business down?
- GameStop (GME) reports net sales by business across 3 parts — Australia, Europe and United States. Each is extracted from the segment footnotes and tracked over time.
- Where does GameStop's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in GameStop's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
