Business Segments · Net revenue

Full game — Net revenue

Electronic Arts Full game — Net revenue decreased by 3.6% to $609.00M in Q1 2026 compared to the prior quarter. Year-over-year, this metric grew by 39.4%, from $437.00M to $609.00M. Over 4 years (FY 2022 to FY 2026), Full game — Net revenue shows relatively stable performance with a 1.9% CAGR. This decline may warrant attention — for this metric, higher values are generally preferred.

Analysis

StatementSegment
CategoryGrowth
SignalHigher is better
VolatilityModerate
First reportedQ2 2018
Last reportedQ1 2026
Rolls up toTotal Revenue

How to read this metric

An increase suggests strong consumer demand for new game releases and successful franchise management, while a decrease may indicate a weak release slate or shifting consumer preference toward live-service models.

Detailed definition

This metric represents the total revenue generated from the sale of full-game software titles across console, PC, and mo...

Peer comparison

Peers in the interactive entertainment industry report this as 'Full Game' or 'Premium' revenue, often distinguishing it from 'Live Services' or 'Microtransactions' to highlight the cyclical nature of product launches.

Metric ID: ea_segment_full_game_net_revenue

Historical Data

20 periods
 Q2 '21Q3 '21Q4 '21Q1 '22Q2 '22Q3 '22Q4 '22Q1 '23Q2 '23Q3 '23Q4 '23Q1 '24Q2 '24Q3 '24Q4 '24Q1 '25Q2 '25Q3 '25Q4 '25Q1 '26
Value$322.00M$617.00M$616.00M$438.00M$341.00M$602.00M$622.00M$372.00M$443.00M$621.00M$618.00M$333.00M$250.00M$716.00M$599.00M$437.00M$289.00M$618.00M$632.00M$609.00M
QoQ Change+91.6%-0.2%-28.9%-22.1%+76.5%+3.3%-40.2%+19.1%+40.2%-0.5%-46.1%-24.9%+186.4%-16.3%-27.0%-33.9%+113.8%+2.3%-3.6%
YoY Change+5.9%-2.4%+1.0%-15.1%+29.9%+3.2%-0.6%-10.5%-43.6%+15.3%-3.1%+31.2%+15.6%-13.7%+5.5%+39.4%
Range$250.00M$716.00M
CAGR+14.4%
Avg YoY Growth+3.6%
Median YoY Growth+2.1%

Frequently Asked Questions

What is Electronic Arts's full game — net revenue?
Electronic Arts (EA) reported full game — net revenue of $609.00M in Q1 2026.
How has Electronic Arts's full game — net revenue changed year-over-year?
Electronic Arts's full game — net revenue increased by 39.4% year-over-year, from $437.00M to $609.00M.
What is the long-term trend for Electronic Arts's full game — net revenue?
Over 4 years (2022 to 2026), Electronic Arts's full game — net revenue has grown at a 1.9% compound annual growth rate (CAGR), from $1.99B to $2.15B.
What does full game — net revenue mean?
The total revenue earned from selling complete video game titles.