Corsair Gaming, Inc. CRSR Business Segments
| Q1 '26 | Q4 '25 | Q3 '25 | Q2 '25 | Q1 '25 | ||
|---|---|---|---|---|---|---|
| Revenue by Business | ||||||
| Gamer And Creator Peripherals | $123.31M-25.2% | $164.86M+46.3% | $112.66M+9.8% | $102.64M-8.3% | $111.97M-34.0% | |
| Gaming Components And Systems | $231.2M-15.0% | $271.99M+16.7% | $233.1M+7.2% | $217.47M-15.6% | $257.78M+5.6% | |
| Gross Profit by Business | ||||||
| Gamer And Creator Peripherals | $50.29M-19.3% | $62.32M+40.7% | $44.29M+7.8% | $41.09M-11.5% | $46.41M-27.4% | |
| Gaming Components And Systems | $65.74M-20.1% | $82.23M+68.5% | $48.8M+9.0% | $44.78M-20.0% | $55.95M+26.3% | |
| Cost Of Revenue by Business | ||||||
| Gamer And Creator Peripherals | $73.02M-28.8% | $102.54M+50.0% | $68.37M+11.1% | $61.55M-6.1% | $65.56M-37.9% | |
| Gaming Components And Systems | $165.46M-12.8% | $189.76M+3.0% | $184.3M+6.7% | $172.69M-15.5% | $204.3M+2.3% | |
| Goodwill Foreign Currency Translation Gain Loss by Business | ||||||
| Gamer And Creator Peripherals | -$354K— | —— | —— | $1.32M+182% | $466K+143% | |
| Gaming Components And Systems | -$12K— | —— | —— | $92K+667% | $12K+122% | |
| Goodwill by Business | ||||||
| Gamer And Creator Peripherals | $208.46M-0.2% | $208.81M0.0% | $208.83M-0.9% | $210.75M+2.2% | $206.12M+0.4% | |
| Gaming Components And Systems | $148.94M0.0% | $148.96M0.0% | $148.96M0.0% | $148.98M+0.1% | $148.89M0.0% | |
| Revenue by Product | ||||||
| Gaming Peripherals Products | $123.31M-25.2% | $164.86M+46.3% | $112.66M+9.8% | $102.64M-8.3% | $111.97M-34.0% | |
| Memory Products | $149.56M-4.2% | $156.11M+33.2% | $117.18M+11.6% | $104.97M-25.6% | $141.09M+11.7% | |
| Other Component Products | $81.64M-29.5% | $115.88M0.0% | $115.92M+3.0% | $112.5M-3.6% | $116.69M-0.9% | |
| Revenue by Geography | ||||||
| Americas | $24.59M+3.2% | $23.82M+12.1% | $21.25M-5.1% | $22.4M+1.4% | $22.1M-2.4% | |
| Asia Pacific | $51.7M-2.1% | $52.83M+15.4% | $45.79M+5.8% | $43.3M+3.9% | $41.66M+10.8% | |
| Europe And Middle East | $132.27M-26.7% | $180.56M+29.8% | $139.14M+28.2% | $108.49M-21.2% | $137.6M-12.4% | |
| US | $145.95M-18.8% | $179.65M+28.7% | $139.59M-4.3% | $145.92M-13.3% | $168.4M-14.3% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Corsair Gaming, Inc. break its business down?
- Corsair Gaming, Inc. (CRSR) reports revenue by business across 2 parts — Gamer And Creator Peripherals and Gaming Components And Systems. Each is extracted from the segment footnotes and tracked over time.
- Where does Corsair Gaming, Inc.'s segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Corsair Gaming, Inc.'s SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
