Corsair Gaming, Inc. CRSR Business Segments
| Q1 '26 | Q4 '25 | Q3 '25 | Q2 '25 | Q1 '25 | ||
|---|---|---|---|---|---|---|
| Revenue by Business | ||||||
| Gamer And Creator Peripherals | $123.31M+10.1% | $164.86M-2.8% | $112.66M+10.5% | $102.64M+8.9% | $111.97M+4.7% | |
| Gaming Components And Systems | $231.2M-10.3% | $271.99M+11.4% | $233.1M+15.3% | $217.47M+30.2% | $257.78M+11.9% | |
| Gross Profit by Business | ||||||
| Gamer And Creator Peripherals | $50.29M+8.4% | $62.32M-2.5% | $44.29M+13.5% | $41.09M+15.1% | $46.41M+6.3% | |
| Gaming Components And Systems | $65.74M+17.5% | $82.23M+85.7% | $48.8M+59.3% | $44.78M+63.5% | $55.95M+30.1% | |
| Cost Of Revenue by Business | ||||||
| Gamer And Creator Peripherals | $73.02M+11.4% | $102.54M-2.9% | $68.37M+8.6% | $61.55M+5.2% | $65.56M+3.5% | |
| Gaming Components And Systems | $165.46M-19.0% | $189.76M-5.0% | $184.3M+7.4% | $172.69M+23.6% | $204.3M+8.5% | |
| Goodwill Foreign Currency Translation Gain Loss by Business | ||||||
| Gamer And Creator Peripherals | -$354K-176% | —— | —— | $1.32M+32,975% | $466K+299% | |
| Gaming Components And Systems | -$12K-200% | —— | —— | $92K+936% | $12K+135% | |
| Goodwill by Business | ||||||
| Gamer And Creator Peripherals | $208.46M+1.1% | $208.81M+1.7% | $208.83M+0.1% | $210.75M+2.6% | $206.12M+0.3% | |
| Gaming Components And Systems | $148.94M0.0% | $148.96M+0.1% | $148.96M0.0% | $148.98M+0.1% | $148.89M0.0% | |
| Revenue by Product | ||||||
| Gaming Peripherals Products | $123.31M+10.1% | $164.86M-2.8% | $112.66M+10.5% | $102.64M+8.9% | $111.97M+4.7% | |
| Memory Products | $149.56M+6.0% | $156.11M+23.6% | $117.18M+20.8% | $104.97M+28.4% | $141.09M+13.0% | |
| Other Component Products | $81.64M-30.0% | $115.88M-1.6% | $115.92M+10.1% | $112.5M+31.9% | $116.69M+10.7% | |
| Revenue by Geography | ||||||
| Americas | $24.59M+11.3% | $23.82M+5.2% | $21.25M+13.5% | $22.4M+16.5% | $22.1M+4.1% | |
| Asia Pacific | $51.7M+24.1% | $52.83M+40.5% | $45.79M+46.3% | $43.3M+51.7% | $41.66M-10.5% | |
| Europe And Middle East | $132.27M-3.9% | $180.56M+15.0% | $139.14M+19.1% | $108.49M+25.6% | $137.6M+18.9% | |
| US | $145.95M-13.3% | $179.65M-8.5% | $139.59M+1.6% | $145.92M+14.7% | $168.4M+9.5% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Corsair Gaming, Inc. break its business down?
- Corsair Gaming, Inc. (CRSR) reports revenue by business across 2 parts — Gamer And Creator Peripherals and Gaming Components And Systems. Each is extracted from the segment footnotes and tracked over time.
- Where does Corsair Gaming, Inc.'s segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Corsair Gaming, Inc.'s SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
