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Other financials

Income statement

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Revenue$1.7B+6.1%
Gross profit$938.7M+16.9%
Operating income-$38.7M+70.7%
Net income-$59.5M+98.4%
EPS (diluted)-$0.32+98.5%

Balance sheet

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Cash & equivalents$1.5B-0.9%
Total debt$3.0B-28.0%
Total equity$3.5B+64.2%
Total assets$9.4B+2.2%

Cash flow

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Operating cash flow$235.4M
CapEx$36.8M-32.0%
Free cash flow$198.6M

Valuation

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Market cap$46.41B+8.2%
Enterprise value$47.83B+6.6%
P/S-0.4×

Profitability

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Gross margin57.2%+2.9pp
Operating margin-59.3%-1.6pp
Net margin-4.5%-2.2pp
FCF margin6.9%

Returns & leverage

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Return on equity-10.6%-5.0pp
Debt / equity0.8×-1.1×
Current ratio1.2×+0.5×

Where this comes from

Reported directly by Take-Two Interactive Software in its filing.

Tagged under the XBRL concept us-gaap:SellingAndMarketingExpense.

The official record: Take-Two Interactive Software’s 10-K, filed May 22, 2026, on SEC EDGAR. View the filing →

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Questions, answered.

What is Take-Two Interactive Software's sales & marketing?
Take-Two Interactive Software (TTWO) reported sales & marketing of $392.2M in Q1 2026.
How has Take-Two Interactive Software's sales & marketing changed year-over-year?
Take-Two Interactive Software's sales & marketing decreased by 2.5% year-over-year, from $402.1M to $392.2M.
What is the long-term trend for Take-Two Interactive Software's sales & marketing?
Over 4 years (2022 to 2026), Take-Two Interactive Software's sales & marketing has grown at a 36.1% compound annual growth rate (CAGR), from $516.4M to $1.77B.
What does sales & marketing mean?
Costs of selling products and services including sales force compensation, commissions, marketing campaigns, trade shows, and customer acquisition expenses.