Inspired Entertainment INSE Business Segments
| Q1 '26 | Q4 '25 | Q3 '25 | Q2 '25 | Q1 '25 | ||
|---|---|---|---|---|---|---|
| Revenue by Business | ||||||
| Interactive | $16.7M-6.2% | $17.8M+17.9% | $15.1M+11.0% | $13.6M+12.4% | $12.1M+4.3% | |
| Retail Solution | $31.8M— | —— | —— | —— | $39.6M— | |
| Virtualsports | $8.7M-7.4% | $9.4M+1.1% | $9.3M+1.1% | $9.2M+5.7% | $8.7M-13.9% | |
| Segment Reporting Other Item Amount by Business | ||||||
| Corporate Functions | $200K-95.0% | $4M+344% | $900K-70.0% | $3M-33.3% | $4.5M+114% | |
| Retail Solution | $300K— | —— | —— | —— | $300K— | |
| Segment Operating Income Loss From Continuing Operations by Business | ||||||
| Corporate Functions | -$10.7M+33.1% | -$16M-60.0% | -$10M+21.3% | -$12.7M0.0% | -$12.7M+3.8% | |
| Interactive | $10.7M-10.1% | $11.9M+38.4% | $8.6M+17.8% | $7.3M+5.8% | $6.9M+9.5% | |
| Retail Solution | $5.4M— | —— | —— | —— | $2.5M— | |
| Virtualsports | $3.8M-9.5% | $4.2M-14.3% | $4.9M+6.5% | $4.6M-6.1% | $4.9M-21.0% | |
| Non Staff Related Selling General And Administrative Expenses by Business | ||||||
| Corporate Functions | $5.3M+12.8% | $4.7M+46.9% | $3.2M0.0% | $3.2M-5.9% | $3.4M-34.6% | |
| Interactive | $2.2M+22.2% | $1.8M+20.0% | $1.5M-6.3% | $1.6M-20.0% | $2M+42.9% | |
| Retail Solution | $4.4M— | —— | —— | —— | $6.4M— | |
| Virtualsports | $500K+25.0% | $400K-33.3% | $600K+20.0% | $500K-16.7% | $600K-14.3% | |
| Staff Related Selling General And Administrative Expenses by Business | ||||||
| Corporate Functions | $3.3M-40.0% | $5.5M+25.0% | $4.4M-4.3% | $4.6M+43.8% | $3.2M-20.0% | |
| Interactive | $2.8M-3.4% | $2.9M0.0% | $2.9M-3.3% | $3M+25.0% | $2.4M-4.0% | |
| Retail Solution | $4.5M— | —— | —— | —— | $7.4M— | |
| Virtualsports | $2.2M-4.3% | $2.3M-4.2% | $2.4M0.0% | $2.4M+9.1% | $2.2M-8.3% | |
| Capital Expenditure Discontinued Operations by Business | ||||||
| Corporate Functions | $300K— | —— | —— | —— | $1M-23.1% | |
| Interactive | $1.4M— | —— | —— | —— | $500K+400% | |
| Retail Solution | $6.6M— | —— | —— | —— | $8.5M— | |
| Virtualsports | $800K— | —— | —— | —— | $500K-70.6% | |
| Stock-Based Comp by Business | ||||||
| Corporate Functions | $900K-18.2% | $1.1M+22.2% | $900K-10.0% | $1M+11.1% | $900K-10.0% | |
| Interactive | $100K-50.0% | $200K0.0% | $200K0.0% | $200K+100% | $100K0.0% | |
| Retail Solution | $200K— | —— | —— | —— | $300K— | |
| Virtualsports | $200K+100% | $100K0.0% | $100K0.0% | $100K0.0% | $100K-50.0% | |
| Depreciation And Amortization by Business | ||||||
| Corporate Functions | $1M+42.9% | $700K+16.7% | $600K-33.3% | $900K+28.6% | $700K-22.2% | |
| Interactive | $1M0.0% | $1M-47.4% | $1.9M+18.8% | $1.6M+129% | $700K-61.1% | |
| Retail Solution | $8.4M— | —— | —— | —— | $7.9M— | |
| Virtualsports | $2.1M-30.0% | $3M+87.5% | $1.6M-15.8% | $1.9M+46.2% | $1.3M+44.4% | |
| Labor Costs Capitalized by Business | ||||||
| Interactive | $900K+28.6% | $700K-12.5% | $800K-11.1% | $900K+50.0% | $600K0.0% | |
| Retail Solution | $1.3M— | —— | —— | —— | $2M— | |
| Virtualsports | $600K-33.3% | $900K0.0% | $900K-10.0% | $1M+11.1% | $900K-10.0% | |
| Revenue by Product | ||||||
| Product Sales | $3.9M-55.7% | $8.8M+29.4% | $6.8M+4.6% | $6.5M+91.2% | $3.4M-81.4% | |
| Service | $53.3M-22.1% | $68.4M-13.9% | $79.4M+7.6% | $73.8M+29.5% | $57M-11.9% | |
| Cost of Goods Sold by Product | ||||||
| Product Sales | $2.6M-54.4% | $5.7M+54.1% | $3.7M-7.5% | $4M+37.9% | $2.9M-67.8% | |
| Service | $8.6M-28.3% | $12M-45.5% | $22M+3.8% | $21.2M+41.3% | $15M+2.0% | |
| Revenue by Geography | ||||||
| GB | $34.3M-30.8% | $49.6M-21.4% | $63.1M+9.5% | $57.6M+46.2% | $39.4M-28.5% | |
| GR | $6.5M-23.5% | $8.5M+37.1% | $6.2M0.0% | $6.2M0.0% | $6.2M+17.0% | |
| Rest Of World | $16.4M-48.8% | $32M+171% | $11.8M-6.3% | $12.6M-14.9% | $14.8M-49.7% | |
| Noncurrent Assets Excluding Goodwill by Geography | ||||||
| GB | $105.8M-4.6% | $110.9M+3.3% | $107.4M-20.6% | $135.3M+10.4% | $122.6M+6.5% | |
| GR | $25.2M+5.9% | $23.8M+4.4% | $22.8M-2.1% | $23.3M+23.9% | $18.8M+48.0% | |
| Rest Of World | $19.2M-3.0% | $19.8M-15.0% | $23.3M-7.9% | $25.3M+1.6% | $24.9M-2.4% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Inspired Entertainment break its business down?
- Inspired Entertainment (INSE) reports revenue by business across 3 parts — Interactive, Retail Solution and Virtualsports. Each is extracted from the segment footnotes and tracked over time.
- Where does Inspired Entertainment's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Inspired Entertainment's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
