Ziff Davis ZD Business Segments
| Q1 '26 | Q4 '25 | Q3 '25 | Q2 '25 | Q1 '25 | ||
|---|---|---|---|---|---|---|
| Total revenues by Business | ||||||
| Cybersecurity & Martech | $69.77M-1.6% | $70.91M-0.8% | $71.46M+4.6% | $68.35M+1.5% | $67.31M-2.5% | |
| Gaming & Entertainment | $40.76M-21.2% | $51.73M+8.7% | $47.58M+2.9% | $46.23M+21.6% | $38.03M-25.4% | |
| Health & Wellness | $85.95M-25.1% | $114.81M+12.2% | $102.31M+2.9% | $99.45M+15.9% | $85.79M-18.8% | |
| Technology & Shopping | $71.16M-34.7% | $108.94M+27.9% | $85.19M+5.5% | $80.78M-1.1% | $81.69M-38.5% | |
| Operating Income by Business | ||||||
| Cybersecurity & Martech | $13.7M+19.5% | $11.46M+278% | -$6.43M-153% | $12.24M+8.1% | $11.32M+24.5% | |
| Gaming & Entertainment | $7.88M-57.0% | $18.32M+24.7% | $14.69M+30.5% | $11.26M+28.3% | $8.77M-56.7% | |
| Health & Wellness | $8.62M-74.3% | $33.55M+46.8% | $22.86M+42.7% | $16.02M-5.6% | $16.96M-37.3% | |
| Technology & Shopping | -$6.46M-131% | $21.16M+43,985% | $48K+101% | -$7.94M-100% | -$3.96M— | |
| Total operating costs and expenses by Business | ||||||
| Cybersecurity & Martech | $56.07M-5.7% | $59.44M-23.7% | $77.88M+38.8% | $56.11M+0.2% | $55.99M-6.6% | |
| Gaming & Entertainment | $32.88M-1.6% | $33.41M+1.6% | $32.89M-6.0% | $34.97M+19.6% | $29.25M-4.7% | |
| Health & Wellness | $77.33M-4.8% | $81.26M+2.3% | $79.45M-4.8% | $83.43M+21.2% | $68.82M-12.5% | |
| Technology & Shopping | $77.62M-11.6% | $87.78M+3.1% | $85.14M-4.0% | $88.72M+3.6% | $85.65M-22.6% | |
| Other by Business | ||||||
| Cybersecurity & Martech | $5.09M-9.5% | $5.63M+15.1% | $4.89M+36.1% | $3.6M+11.8% | $3.22M-27.6% | |
| Gaming & Entertainment | $4.31M-25.5% | $5.79M+35.4% | $4.28M-1.2% | $4.33M+5.9% | $4.09M+11.3% | |
| Health & Wellness | $6.91M-15.1% | $8.13M+12.6% | $7.22M-13.1% | $8.31M+57.7% | $5.27M-15.9% | |
| Technology & Shopping | $4.36M-16.7% | $5.23M+15.3% | $4.54M+12.4% | $4.04M+13.9% | $3.55M-30.6% | |
| Partner payments by Business | ||||||
| Cybersecurity & Martech | $6.3M+1.8% | $6.19M+4.1% | $5.94M+2.8% | $5.78M+1.0% | $5.73M+2.1% | |
| Gaming & Entertainment | $7.71M-8.7% | $8.44M+2.6% | $8.23M+12.4% | $7.33M+8.7% | $6.74M-9.3% | |
| Health & Wellness | $9.66M-24.2% | $12.73M+14.2% | $11.15M-7.1% | $12.01M+21.5% | $9.88M-20.9% | |
| Technology & Shopping | $1.77M+1,602% | $104K-83.4% | $628K+10.6% | $568K-39.8% | $944K-9.9% | |
| Advertising and marketing related expenses by Business | ||||||
| Cybersecurity & Martech | $4.31M+2.2% | $4.22M-7.9% | $4.58M-0.8% | $4.62M-3.2% | $4.77M-0.2% | |
| Gaming & Entertainment | $2.11M-14.0% | $2.46M-31.9% | $3.6M-31.2% | $5.24M+153% | $2.07M+20.6% | |
| Health & Wellness | $10.46M-1.9% | $10.65M-2.2% | $10.9M+0.1% | $10.89M+20.7% | $9.02M-9.4% | |
| Technology & Shopping | $9.85M-37.5% | $15.75M+34.7% | $11.69M-6.1% | $12.45M+1.1% | $12.31M-32.9% | |
| Total capital expenditures by Business | ||||||
| Cybersecurity & Martech | $7.11M+0.4% | $7.09M+14.0% | $6.21M+8.3% | $5.74M+4.6% | $5.49M-6.7% | |
| Gaming & Entertainment | $3.39M+21.3% | $2.8M+57.4% | $1.78M-33.4% | $2.67M+53.5% | $1.74M-6.2% | |
| Health & Wellness | $10.94M-2.8% | $11.26M+12.5% | $10.01M-3.3% | $10.35M+10.4% | $9.38M-3.9% | |
| Technology & Shopping | $4.54M+9.2% | $4.15M+0.2% | $4.15M+3.8% | $3.99M+10.8% | $3.61M+25.3% | |
| Foreign exchange translation by Business | ||||||
| Cybersecurity & Martech | -$2.1M-477% | $557K— | —— | $6.15M+61.4% | $3.81M+162% | |
| Gaming & Entertainment | -$175K-573% | $37K— | —— | $515K+98.1% | $260K+20,700% | |
| Health & Wellness | -$295K-568% | $63K— | —— | $874K+111% | $415K+926% | |
| Technology & Shopping | $33K+83.3% | $18K+12.5% | $16K+100% | $8K+233% | -$6K+87.6% | |
| Salaries, benefits, and other employee expenses by Business | ||||||
| Cybersecurity & Martech | $18.09M+8.8% | $16.62M-3.1% | $17.15M-2.2% | $17.53M+1.8% | $17.22M-21.7% | |
| Gaming & Entertainment | $11.38M+13.4% | $10.04M-3.2% | $10.37M-8.8% | $11.36M+7.0% | $10.61M-11.9% | |
| Health & Wellness | $29.97M+0.8% | $29.73M-0.9% | $30.01M-1.0% | $30.31M+18.2% | $25.64M-15.4% | |
| Technology & Shopping | $32M+0.2% | $31.93M-3.1% | $32.95M-7.5% | $35.63M+4.9% | $33.95M-26.2% | |
| Cloud computing, software, and other related expenses by Business | ||||||
| Cybersecurity & Martech | $11M-1.9% | $11.21M+1.2% | $11.07M+10.5% | $10.02M-1.6% | $10.19M-3.1% | |
| Gaming & Entertainment | $2.22M+0.1% | $2.22M+6.3% | $2.09M+8.2% | $1.93M-5.2% | $2.04M+28.0% | |
| Health & Wellness | $4.55M+8.0% | $4.22M-5.4% | $4.46M+3.0% | $4.33M+7.9% | $4.01M+11.3% | |
| Technology & Shopping | $5.49M-13.5% | $6.35M-4.4% | $6.64M-2.2% | $6.79M-0.1% | $6.8M-2.3% | |
| D&A by Business | ||||||
| Cybersecurity & Martech | $7.08M-34.6% | $10.82M-2.7% | $11.12M+13.2% | $9.82M-5.4% | $10.39M+22.1% | |
| Gaming & Entertainment | $3.17M+1.6% | $3.12M+5.8% | $2.95M-3.4% | $3.05M+16.7% | $2.62M-8.7% | |
| Health & Wellness | $13.85M+0.6% | $13.77M+2.7% | $13.41M-6.7% | $14.37M+11.2% | $12.93M-6.7% | |
| Technology & Shopping | $20.64M-9.6% | $22.83M+1.0% | $22.6M-2.0% | $23.05M+2.9% | $22.41M-11.5% | |
| Goodwill by Business | ||||||
| Cybersecurity & Martech | $537.94M-0.4% | $540.04M+0.2% | $538.99M-2.3% | $551.92M+3.4% | $533.6M+0.7% | |
| Gaming & Entertainment | $80.18M-0.4% | $80.53M-0.2% | $80.68M-0.2% | $80.87M+0.6% | $80.35M+17.6% | |
| Health & Wellness | $403.87M-0.2% | $404.6M0.0% | $404.54M-0.1% | $405.04M+0.2% | $404.42M+0.3% | |
| Technology & Shopping | $321.84M0.0% | $321.8M0.0% | $321.78M0.0% | $321.93M0.0% | $321.81M-0.1% | |
| Professional and other third-party services by Business | ||||||
| Cybersecurity & Martech | $4.2M-11.6% | $4.75M-14.3% | $5.55M+17.0% | $4.74M+5.7% | $4.49M+9.3% | |
| Gaming & Entertainment | $1.97M+46.8% | $1.35M-2.1% | $1.37M-20.5% | $1.73M+58.8% | $1.09M-20.9% | |
| Health & Wellness | $1.94M-4.2% | $2.03M-12.1% | $2.31M-28.3% | $3.22M+55.3% | $2.07M-2.2% | |
| Technology & Shopping | $3.51M-37.2% | $5.58M-8.4% | $6.1M-1.7% | $6.2M+8.8% | $5.7M-27.7% | |
| Purchase accounting adjustments by Business | ||||||
| Cybersecurity & Martech | $0— | —— | —— | $238K+307% | -$115K— | |
| Gaming & Entertainment | -$171K— | —— | —— | —— | $48K— | |
| Health & Wellness | -$437K— | $0— | $0— | $0— | $0— | |
| Technology & Shopping | $0— | —— | -$163K— | —— | -$244K— | |
| Goodwill accumulated impairment loss by Business | ||||||
| Cybersecurity & Martech | $17.6M0.0% | $17.6M0.0% | $17.6M— | —— | —— | |
| Technology & Shopping | $169.5M0.0% | $169.5M0.0% | $169.5M0.0% | $169.5M0.0% | $169.5M0.0% | |
| Total revenues by Product | ||||||
| Advertising and performance marketing | $163.95M-33.5% | $246.44M+20.2% | $205.1M+4.2% | $196.81M+13.9% | $172.77M-33.0% | |
| Other | $5.55M-19.4% | $6.89M-15.6% | $8.16M+25.4% | $6.5M+72.1% | $3.78M-49.6% | |
| Subscription and licensing | $98.14M-36.0% | $153.39M+1.9% | $150.46M+1.0% | $148.9M+54.7% | $96.27M-34.7% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Ziff Davis break its business down?
- Ziff Davis (ZD) reports total revenues by business across 4 parts — Cybersecurity & Martech, Gaming & Entertainment, Health & Wellness and Technology & Shopping. Each is extracted from the segment footnotes and tracked over time.
- Where does Ziff Davis's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Ziff Davis's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
