Ziff Davis ZD Business Segments
| Q1 '26 | Q4 '25 | Q3 '25 | Q2 '25 | Q1 '25 | ||
|---|---|---|---|---|---|---|
| Total revenues by Business | ||||||
| Cybersecurity & Martech | $69.77M+3.6% | $70.91M+2.7% | $71.46M+2.0% | $68.35M-0.9% | $67.31M-10.8% | |
| Gaming & Entertainment | $40.76M+7.2% | $51.73M+1.5% | $47.58M-4.3% | $46.23M+7.5% | $38.03M+3.8% | |
| Health & Wellness | $85.95M+0.2% | $114.81M+8.6% | $102.31M+12.7% | $99.45M+15.7% | $85.79M+7.3% | |
| Technology & Shopping | $71.16M-12.9% | $108.94M-18.0% | $85.19M-2.2% | $80.78M+11.3% | $81.69M+17.9% | |
| Operating Income by Business | ||||||
| Cybersecurity & Martech | $13.7M+21.0% | $11.46M+26.0% | -$6.43M-143% | $12.24M+6.0% | $11.32M-41.7% | |
| Gaming & Entertainment | $7.88M-10.1% | $18.32M-9.5% | $14.69M-2.4% | $11.26M+37.3% | $8.77M-16.6% | |
| Health & Wellness | $8.62M-49.2% | $33.55M+24.0% | $22.86M+25.3% | $16.02M+20.4% | $16.96M+97.3% | |
| Technology & Shopping | -$6.46M-63.0% | $21.16M— | $48K+100% | -$7.94M+1.5% | -$3.96M+40.3% | |
| Total operating costs and expenses by Business | ||||||
| Cybersecurity & Martech | $56.07M+0.1% | $59.44M-0.8% | $77.88M+41.3% | $56.11M-2.3% | $55.99M-0.1% | |
| Gaming & Entertainment | $32.88M+12.4% | $33.41M+8.8% | $32.89M-5.1% | $34.97M+0.5% | $29.25M+12.0% | |
| Health & Wellness | $77.33M+12.4% | $81.26M+3.4% | $79.45M+9.5% | $83.43M+14.8% | $68.82M-3.6% | |
| Technology & Shopping | $77.62M-9.4% | $87.78M-20.7% | $85.14M-48.6% | $88.72M+10.0% | $85.65M+12.8% | |
| Other by Business | ||||||
| Cybersecurity & Martech | $5.09M+58.3% | $5.63M+26.7% | $4.89M+5.1% | $3.6M-17.5% | $3.22M-27.5% | |
| Gaming & Entertainment | $4.31M+5.5% | $5.79M+57.7% | $4.28M-41.8% | $4.33M+3.8% | $4.09M+1.4% | |
| Health & Wellness | $6.91M+31.1% | $8.13M+29.7% | $7.22M+14.3% | $8.31M+17.0% | $5.27M-20.9% | |
| Technology & Shopping | $4.36M+23.0% | $5.23M+2.4% | $4.54M+10.0% | $4.04M-22.7% | $3.55M+1.9% | |
| Partner payments by Business | ||||||
| Cybersecurity & Martech | $6.3M+10.0% | $6.19M+10.3% | $5.94M+10.2% | $5.78M+13.3% | $5.73M+15.5% | |
| Gaming & Entertainment | $7.71M+14.4% | $8.44M+13.6% | $8.23M+30.9% | $7.33M-3.7% | $6.74M+13.5% | |
| Health & Wellness | $9.66M-2.3% | $12.73M+1.9% | $11.15M+12.5% | $12.01M+46.1% | $9.88M+21.8% | |
| Technology & Shopping | $1.77M+87.5% | $104K-90.1% | $628K-69.3% | $568K-63.2% | $944K-61.1% | |
| Advertising and marketing related expenses by Business | ||||||
| Cybersecurity & Martech | $4.31M-9.6% | $4.22M-11.7% | $4.58M-25.7% | $4.62M-16.8% | $4.77M-9.9% | |
| Gaming & Entertainment | $2.11M+2.1% | $2.46M+43.1% | $3.6M-2.6% | $5.24M-0.9% | $2.07M+36.1% | |
| Health & Wellness | $10.46M+15.9% | $10.65M+7.0% | $10.9M+7.4% | $10.89M+12.9% | $9.02M-4.6% | |
| Technology & Shopping | $9.85M-20.0% | $15.75M-14.1% | $11.69M+5.9% | $12.45M+9.7% | $12.31M+15.2% | |
| Total capital expenditures by Business | ||||||
| Cybersecurity & Martech | $7.11M+29.6% | $7.09M+20.5% | $6.21M-0.9% | $5.74M-4.4% | $5.49M-20.7% | |
| Gaming & Entertainment | $3.39M+95.1% | $2.8M+50.9% | $1.78M+75.3% | $2.67M+1,415% | $1.74M-23.0% | |
| Health & Wellness | $10.94M+16.7% | $11.26M+15.4% | $10.01M+9.7% | $10.35M+12.6% | $9.38M+10.5% | |
| Technology & Shopping | $4.54M+25.8% | $4.15M+44.4% | $4.15M+24.0% | $3.99M+6.8% | $3.61M-1.2% | |
| Foreign exchange translation by Business | ||||||
| Cybersecurity & Martech | -$2.1M-155% | $557K+109% | —— | $6.15M— | $3.81M+276% | |
| Gaming & Entertainment | -$175K-167% | $37K+2,860% | —— | $515K+41,100% | $260K+20,700% | |
| Health & Wellness | -$295K-171% | $63K+225% | —— | $874K+1,839% | $415K+926% | |
| Technology & Shopping | $33K+650% | $18K+137% | $16K+133% | $8K+116% | -$6K+87.6% | |
| Salaries, benefits, and other employee expenses by Business | ||||||
| Cybersecurity & Martech | $18.09M+5.1% | $16.62M-24.4% | $17.15M-2.1% | $17.53M-6.2% | $17.22M-10.9% | |
| Gaming & Entertainment | $11.38M+7.2% | $10.04M-16.7% | $10.37M-9.3% | $11.36M-4.2% | $10.61M+6.5% | |
| Health & Wellness | $29.97M+16.9% | $29.73M-1.9% | $30.01M+6.4% | $30.31M+5.7% | $25.64M-9.4% | |
| Technology & Shopping | $32M-5.7% | $31.93M-30.6% | $32.95M+4.1% | $35.63M+9.1% | $33.95M+17.2% | |
| Cloud computing, software, and other related expenses by Business | ||||||
| Cybersecurity & Martech | $11M+8.0% | $11.21M+6.6% | $11.07M+16.8% | $10.02M+1.4% | $10.19M+0.4% | |
| Gaming & Entertainment | $2.22M+9.2% | $2.22M+39.6% | $2.09M+28.2% | $1.93M+53.9% | $2.04M+76.7% | |
| Health & Wellness | $4.55M+13.4% | $4.22M+16.9% | $4.46M+34.9% | $4.33M+21.0% | $4.01M+17.3% | |
| Technology & Shopping | $5.49M-19.3% | $6.35M-8.8% | $6.64M-4.1% | $6.79M+3.7% | $6.8M-11.0% | |
| D&A by Business | ||||||
| Cybersecurity & Martech | $7.08M-31.9% | $10.82M+27.2% | $11.12M+39.4% | $9.82M+11.6% | $10.39M+34.2% | |
| Gaming & Entertainment | $3.17M+21.0% | $3.12M+8.8% | $2.95M+12.0% | $3.05M+7.5% | $2.62M+9.4% | |
| Health & Wellness | $13.85M+7.1% | $13.77M-0.6% | $13.41M+7.2% | $14.37M+10.4% | $12.93M-3.5% | |
| Technology & Shopping | $20.64M-7.9% | $22.83M-9.8% | $22.6M+11.1% | $23.05M+16.0% | $22.41M+25.1% | |
| Goodwill by Business | ||||||
| Cybersecurity & Martech | $537.94M+0.8% | $540.04M+1.9% | $538.99M+1.4% | $551.92M+4.7% | $533.6M+1.2% | |
| Gaming & Entertainment | $80.18M-0.2% | $80.53M+17.9% | $80.68M— | $80.87M— | $80.35M— | |
| Health & Wellness | $403.87M-0.1% | $404.6M+0.4% | $404.54M— | $405.04M— | $404.42M— | |
| Technology & Shopping | $321.84M0.0% | $321.8M-0.1% | $321.78M— | $321.93M— | $321.81M— | |
| Professional and other third-party services by Business | ||||||
| Cybersecurity & Martech | $4.2M-6.4% | $4.75M+15.8% | $5.55M+40.4% | $4.74M-6.1% | $4.49M+8.9% | |
| Gaming & Entertainment | $1.97M+81.3% | $1.35M-2.3% | $1.37M-16.4% | $1.73M-2.2% | $1.09M-2.9% | |
| Health & Wellness | $1.94M-6.3% | $2.03M-4.3% | $2.31M+8.3% | $3.22M+31.2% | $2.07M+2.5% | |
| Technology & Shopping | $3.51M-38.5% | $5.58M-29.2% | $6.1M+40.4% | $6.2M+79.6% | $5.7M+19.3% | |
| Purchase accounting adjustments by Business | ||||||
| Cybersecurity & Martech | $0+100% | —— | —— | $238K— | -$115K— | |
| Gaming & Entertainment | -$171K-456% | —— | —— | —— | $48K— | |
| Health & Wellness | -$437K— | $0— | $0— | $0— | $0— | |
| Technology & Shopping | $0+100% | —— | -$163K— | —— | -$244K— | |
| Goodwill accumulated impairment loss by Business | ||||||
| Cybersecurity & Martech | $17.6M— | $17.6M— | $17.6M— | —— | —— | |
| Technology & Shopping | $169.5M0.0% | $169.5M0.0% | $169.5M— | $169.5M— | $169.5M— | |
| Total revenues by Product | ||||||
| Advertising and performance marketing | $163.95M-5.1% | $246.44M-4.4% | $205.1M+5.9% | $196.81M+15.5% | $172.77M+10.7% | |
| Other | $5.55M+47.0% | $6.89M-8.1% | $8.16M-34.7% | $6.5M-25.4% | $3.78M-60.2% | |
| Subscription and licensing | $98.14M+1.9% | $153.39M+4.0% | $150.46M+2.0% | $148.9M+5.0% | $96.27M-35.4% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Ziff Davis break its business down?
- Ziff Davis (ZD) reports total revenues by business across 4 parts — Cybersecurity & Martech, Gaming & Entertainment, Health & Wellness and Technology & Shopping. Each is extracted from the segment footnotes and tracked over time.
- Where does Ziff Davis's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Ziff Davis's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.