Ziff Davis ZD Business Segments
| FY'25 | FY'24 | FY'23 | FY'22 | ||
|---|---|---|---|---|---|
| Total revenues by Business | |||||
| Cybersecurity & Martech | $278.03M-1.9% | $283.5M-2.6% | $291.21M-6.8% | $312.61M-10.3% | |
| Gaming & Entertainment | $183.56M+1.8% | $180.28M+6.8% | $168.82M+1.5% | $166.33M— | |
| Health & Wellness | $402.35M+11.0% | $362.41M+0.1% | $361.92M+7.8% | $335.88M— | |
| Technology & Shopping | $356.6M-1.5% | $361.88M+9.5% | $330.56M-14.1% | $384.93M— | |
| Operating Income by Business | |||||
| Cybersecurity & Martech | $28.6M-48.0% | $54.96M+27.2% | $43.21M-15.2% | $50.96M+403% | |
| Gaming & Entertainment | $53.04M-1.8% | $54M-5.8% | $57.3M+7.3% | $53.43M— | |
| Health & Wellness | $89.38M+33.0% | $67.21M+5.7% | $63.58M-4.0% | $66.22M— | |
| Technology & Shopping | $9.3M— | —— | -$50.5M-1,516% | $3.57M— | |
| Total operating costs and expenses by Business | |||||
| Cybersecurity & Martech | $249.43M+9.1% | $228.54M-7.8% | $248M-5.2% | $261.64M— | |
| Gaming & Entertainment | $130.52M+3.4% | $126.28M+13.2% | $111.52M-1.2% | $112.9M— | |
| Health & Wellness | $312.97M+6.0% | $295.2M-1.1% | $298.35M+10.6% | $269.67M— | |
| Technology & Shopping | $347.29M-19.8% | $432.95M+13.6% | $381.06M-0.1% | $381.36M— | |
| Other by Business | |||||
| Cybersecurity & Martech | $17.34M-3.1% | $17.9M-15.2% | $21.12M-22.5% | $27.24M— | |
| Gaming & Entertainment | $18.48M-3.8% | $19.22M+35.2% | $14.22M+5.4% | $13.49M— | |
| Health & Wellness | $28.94M+9.8% | $26.36M-13.7% | $30.56M+37.8% | $22.18M— | |
| Technology & Shopping | $17.36M-3.3% | $17.94M+1.4% | $17.7M-14.0% | $20.58M— | |
| Partner payments by Business | |||||
| Cybersecurity & Martech | $23.64M+12.2% | $21.06M+10.2% | $19.12M-17.6% | $23.21M— | |
| Gaming & Entertainment | $30.74M+12.8% | $27.26M+2.3% | $26.64M-11.1% | $29.97M— | |
| Health & Wellness | $45.77M+18.1% | $38.74M+14.5% | $33.84M+5.2% | $32.18M— | |
| Technology & Shopping | $2.24M-68.2% | $7.06M-8.5% | $7.72M-19.3% | $9.57M— | |
| Advertising and marketing related expenses by Business | |||||
| Cybersecurity & Martech | $18.2M-16.5% | $21.8M-9.9% | $24.19M-11.0% | $27.19M— | |
| Gaming & Entertainment | $13.37M+9.3% | $12.23M+29.1% | $9.47M-10.9% | $10.63M— | |
| Health & Wellness | $41.46M+5.8% | $39.2M-7.7% | $42.48M+7.9% | $39.37M— | |
| Technology & Shopping | $52.2M+1.5% | $51.42M-6.8% | $55.19M-10.1% | $61.38M— | |
| Total capital expenditures by Business | |||||
| Cybersecurity & Martech | $24.52M-2.2% | $25.06M+1.4% | $24.71M+17.2% | $21.09M— | |
| Gaming & Entertainment | $8.98M+69.4% | $5.3M-10.1% | $5.89M-1.9% | $6.01M— | |
| Health & Wellness | $40.99M+12.1% | $36.55M+4.2% | $35.07M+11.1% | $31.56M— | |
| Technology & Shopping | $15.9M+16.8% | $13.61M-23.5% | $17.78M-29.1% | $25.09M— | |
| Foreign exchange translation by Business | |||||
| Technology & Shopping | $36K+119% | -$194K+21.1% | -$246K— | —— | |
| Salaries, benefits, and other employee expenses by Business | |||||
| Cybersecurity & Martech | $68.52M-11.6% | $77.52M+2.9% | $75.34M-3.3% | $77.91M— | |
| Gaming & Entertainment | $42.38M-6.4% | $45.29M+4.8% | $43.22M-0.4% | $43.39M— | |
| Health & Wellness | $115.69M+0.2% | $115.51M+5.6% | $109.4M+9.6% | $99.81M— | |
| Technology & Shopping | $134.45M-3.5% | $139.29M+14.4% | $121.72M-7.7% | $131.81M— | |
| Cloud computing, software, and other related expenses by Business | |||||
| Cybersecurity & Martech | $42.48M+6.2% | $40.01M+7.0% | $37.4M+6.9% | $34.99M— | |
| Gaming & Entertainment | $8.28M+47.1% | $5.63M+41.7% | $3.97M+16.0% | $3.43M— | |
| Health & Wellness | $17.01M+22.4% | $13.9M+19.9% | $11.6M+14.0% | $10.17M— | |
| Technology & Shopping | $26.59M-5.3% | $28.09M+19.1% | $23.58M-7.6% | $25.52M— | |
| D&A by Business | |||||
| Cybersecurity & Martech | $42.15M+27.6% | $33.03M-37.2% | $52.62M+8.0% | $48.71M-16.3% | |
| Gaming & Entertainment | $11.74M+9.4% | $10.73M+3.5% | $10.37M+3.2% | $10.05M— | |
| Health & Wellness | $54.47M+3.2% | $52.77M-11.9% | $59.87M+6.9% | $55.98M— | |
| Technology & Shopping | $90.88M+8.9% | $83.42M+0.2% | $83.27M-10.6% | $93.19M— | |
| Goodwill by Business | |||||
| Cybersecurity & Martech | $2.16B+2.3% | $2.12B+0.3% | $2.11B+0.2% | $2.1B— | |
| Gaming & Entertainment | $322.43M— | —— | —— | —— | |
| Health & Wellness | $1.62B— | —— | —— | —— | |
| Technology & Shopping | $1.29B— | —— | —— | —— | |
| Professional and other third-party services by Business | |||||
| Cybersecurity & Martech | $19.53M+13.4% | $17.23M-5.4% | $18.21M-18.7% | $22.4M— | |
| Gaming & Entertainment | $5.54M-6.3% | $5.91M+62.8% | $3.63M+84.8% | $1.96M— | |
| Health & Wellness | $9.63M+10.3% | $8.73M-17.7% | $10.6M+6.1% | $9.99M— | |
| Technology & Shopping | $23.57M+15.2% | $20.46M+36.1% | $15.03M+25.7% | $11.95M— | |
| Purchase accounting adjustments by Business | |||||
| Health & Wellness | $0— | —— | -$72K— | —— | |
| Goodwill accumulated impairment loss by Business | |||||
| Technology & Shopping | $678M— | —— | —— | —— | |
| Total revenues by Product | |||||
| Advertising and performance marketing | $821.12M+5.6% | $777.84M+4.1% | $747.1M-5.1% | $787.58M— | |
| Other | $25.33M-33.7% | $38.19M-9.6% | $42.24M-8.8% | $46.34M+59.2% | |
| Subscription and licensing | $549.01M-6.3% | $585.66M+1.9% | $574.68M+3.2% | $557.07M— |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Ziff Davis break its business down?
- Ziff Davis (ZD) reports total revenues by business across 4 parts — Cybersecurity & Martech, Gaming & Entertainment, Health & Wellness and Technology & Shopping. Each is extracted from the segment footnotes and tracked over time.
- Where does Ziff Davis's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Ziff Davis's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
