Ziff Davis ZD Business Segments
| TTM Q1 '26 | TTM Q4 '25 | TTM Q3 '25 | TTM Q2 '25 | TTM Q1 '25 | ||
|---|---|---|---|---|---|---|
| Total revenues by Business | ||||||
| Cybersecurity & Martech | $280.48M+1.9% | $278.03M-1.9% | $276.16M-3.6% | $274.73M-5.1% | $275.36M-6.2% | |
| Gaming & Entertainment | $186.3M+2.6% | $183.56M+1.8% | $182.77M+6.5% | $184.91M+12.7% | $181.66M+11.3% | |
| Health & Wellness | $402.52M+9.3% | $402.35M+11.0% | $393.22M+13.2% | $381.68M+10.0% | $368.22M+4.8% | |
| Technology & Shopping | $346.07M-7.5% | $356.6M-1.5% | $380.58M+22.1% | $382.51M+24.6% | $374.31M+18.0% | |
| Operating Income by Business | ||||||
| Cybersecurity & Martech | $30.97M-33.9% | $28.6M-48.0% | $26.23M-49.0% | $47.54M-3.1% | $46.86M-8.2% | |
| Gaming & Entertainment | $52.15M-0.2% | $53.04M-1.8% | $54.96M+14.3% | $55.32M+16.8% | $52.26M-2.3% | |
| Health & Wellness | $81.05M+7.2% | $89.38M+33.0% | $82.9M+47.9% | $78.29M+45.8% | $75.57M+34.3% | |
| Technology & Shopping | $6.81M— | $9.3M— | —— | —— | —— | |
| Total operating costs and expenses by Business | ||||||
| Cybersecurity & Martech | $249.51M+9.2% | $249.43M+9.1% | $249.94M+6.4% | $227.19M-5.5% | $228.51M-5.8% | |
| Gaming & Entertainment | $134.15M+3.7% | $130.52M+3.4% | $127.81M+3.5% | $129.59M+11.1% | $129.4M+17.9% | |
| Health & Wellness | $321.47M+9.8% | $312.97M+6.0% | $310.32M+6.6% | $303.4M+3.5% | $292.65M-0.8% | |
| Technology & Shopping | $339.26M-23.4% | $347.29M-19.8% | $370.19M-11.3% | $450.79M+29.9% | $442.71M+22.4% | |
| Other by Business | ||||||
| Cybersecurity & Martech | $19.22M+15.2% | $17.34M-3.1% | $16.15M-13.8% | $15.91M-17.8% | $16.68M-17.8% | |
| Gaming & Entertainment | $18.71M-3.0% | $18.48M-3.8% | $16.37M-14.3% | $19.44M+26.9% | $19.28M+31.1% | |
| Health & Wellness | $30.58M+22.5% | $28.94M+9.8% | $27.07M-2.4% | $26.17M-9.9% | $24.96M-15.6% | |
| Technology & Shopping | $18.17M+0.9% | $17.36M-3.3% | $17.24M-0.1% | $16.82M-4.2% | $18.01M+7.5% | |
| Partner payments by Business | ||||||
| Cybersecurity & Martech | $24.21M+10.9% | $23.64M+12.2% | $23.06M+14.0% | $22.51M+14.7% | $21.83M+13.1% | |
| Gaming & Entertainment | $31.71M+13.0% | $30.74M+12.8% | $29.73M+12.2% | $27.78M+3.4% | $28.06M+8.3% | |
| Health & Wellness | $45.54M+12.4% | $45.77M+18.1% | $45.53M+31.2% | $44.29M+33.2% | $40.51M+20.9% | |
| Technology & Shopping | $3.07M-45.0% | $2.24M-68.2% | $3.19M-59.9% | $4.6M-41.2% | $5.58M-32.1% | |
| Advertising and marketing related expenses by Business | ||||||
| Cybersecurity & Martech | $17.74M-16.6% | $18.2M-16.5% | $18.76M-18.7% | $20.34M-11.3% | $21.27M-9.2% | |
| Gaming & Entertainment | $13.41M+5.0% | $13.37M+9.3% | $12.63M-1.9% | $12.73M+10.2% | $12.77M+48.2% | |
| Health & Wellness | $42.9M+10.7% | $41.46M+5.8% | $40.76M+2.3% | $40.01M-0.8% | $38.76M-6.2% | |
| Technology & Shopping | $49.74M-6.2% | $52.2M+1.5% | $54.79M+16.9% | $54.14M+9.1% | $53.04M+1.8% | |
| Total capital expenditures by Business | ||||||
| Cybersecurity & Martech | $26.14M+10.6% | $24.52M-2.2% | $23.31M-8.1% | $23.37M-7.5% | $23.63M-7.2% | |
| Gaming & Entertainment | $10.63M+122% | $8.98M+69.4% | $8.03M+63.3% | $7.27M+35.1% | $4.78M-28.4% | |
| Health & Wellness | $42.56M+13.6% | $40.99M+12.1% | $39.49M+11.0% | $38.61M+9.7% | $37.45M+7.6% | |
| Technology & Shopping | $16.83M+24.0% | $15.9M+16.8% | $14.62M-3.6% | $13.82M-15.1% | $13.57M-20.1% | |
| Foreign exchange translation by Business | ||||||
| Technology & Shopping | $75K+150% | $36K+119% | -$30.5K+85.3% | -$95K+56.8% | -$151.5K+35.0% | |
| Salaries, benefits, and other employee expenses by Business | ||||||
| Cybersecurity & Martech | $69.39M-8.0% | $68.52M-11.6% | $73.89M-0.6% | $74.26M-1.9% | $75.41M-0.6% | |
| Gaming & Entertainment | $43.15M-6.1% | $42.38M-6.4% | $44.38M+0.7% | $45.45M+4.6% | $45.94M+8.4% | |
| Health & Wellness | $120.02M+6.4% | $115.69M+0.2% | $116.28M+3.3% | $114.48M+2.5% | $112.84M+2.3% | |
| Technology & Shopping | $132.5M-8.2% | $134.45M-3.5% | $148.54M+20.1% | $147.24M+20.2% | $144.28M+20.0% | |
| Cloud computing, software, and other related expenses by Business | ||||||
| Cybersecurity & Martech | $43.3M+8.1% | $42.48M+6.2% | $41.79M+7.6% | $40.19M+3.8% | $40.05M+4.9% | |
| Gaming & Entertainment | $8.47M+30.0% | $8.28M+47.1% | $7.65M+52.0% | $7.19M+63.6% | $6.51M+57.6% | |
| Health & Wellness | $17.55M+21.1% | $17.01M+22.4% | $16.4M+24.3% | $15.25M+19.2% | $14.5M+19.6% | |
| Technology & Shopping | $25.28M-7.2% | $26.59M-5.3% | $27.2M+0.7% | $27.49M+5.8% | $27.24M+7.5% | |
| D&A by Business | ||||||
| Cybersecurity & Martech | $38.84M+8.9% | $42.15M+27.6% | $39.83M+5.7% | $36.69M-14.4% | $35.67M-24.4% | |
| Gaming & Entertainment | $12.29M+12.1% | $11.74M+9.4% | $11.49M+9.9% | $11.17M+7.2% | $10.96M+7.8% | |
| Health & Wellness | $55.39M+5.9% | $54.47M+3.2% | $54.55M+1.2% | $53.65M-4.8% | $52.3M-10.3% | |
| Technology & Shopping | $89.11M+1.4% | $90.88M+8.9% | $93.37M+18.3% | $91.1M+14.7% | $87.92M+9.4% | |
| Goodwill by Business | ||||||
| Cybersecurity & Martech | $2.17B+2.2% | $2.16B+2.3% | $2.15B+1.9% | $2.15B+1.8% | $2.12B+0.6% | |
| Gaming & Entertainment | $322.25M— | $322.43M— | $310.2M— | —— | —— | |
| Health & Wellness | $1.62B— | $1.62B— | $1.62B— | —— | —— | |
| Technology & Shopping | $1.29B— | $1.29B— | $1.29B— | —— | —— | |
| Professional and other third-party services by Business | ||||||
| Cybersecurity & Martech | $19.24M+9.4% | $19.53M+13.4% | $18.88M+6.8% | $17.29M-5.4% | $17.6M-1.0% | |
| Gaming & Entertainment | $6.42M+9.3% | $5.54M-6.3% | $5.57M+2.4% | $5.84M+24.1% | $5.88M+52.8% | |
| Health & Wellness | $9.5M+8.2% | $9.63M+10.3% | $9.72M+5.0% | $9.55M-2.4% | $8.78M-12.0% | |
| Technology & Shopping | $21.38M0.0% | $23.57M+15.2% | $25.88M+58.5% | $24.12M+53.2% | $21.38M+33.2% | |
| Purchase accounting adjustments by Business | ||||||
| Health & Wellness | -$437K— | $0— | —— | —— | —— | |
| Goodwill accumulated impairment loss by Business | ||||||
| Technology & Shopping | $678M— | $678M— | $678M— | —— | —— | |
| Total revenues by Product | ||||||
| Advertising and performance marketing | $812.29M+2.2% | $821.12M+5.6% | $832.49M+10.6% | $821M+10.6% | $794.54M+6.3% | |
| Other | $27.1M-16.6% | $25.33M-33.7% | $25.93M-37.1% | $30.27M-27.7% | $32.48M-24.0% | |
| Subscription and licensing | $550.88M+3.4% | $549.01M-6.3% | $543.14M-7.1% | $540.16M-7.2% | $533.01M-8.3% |
Chart any of these lines over time, or line them up against competitors.
Compare these in charts →Questions, answered.
- How does Ziff Davis break its business down?
- Ziff Davis (ZD) reports total revenues by business across 4 parts — Cybersecurity & Martech, Gaming & Entertainment, Health & Wellness and Technology & Shopping. Each is extracted from the segment footnotes and tracked over time.
- Where does Ziff Davis's segment data come from?
- Segment breakdowns are pulled from the segment footnotes in Ziff Davis's SEC filings (the XBRL dimensional tags), so every line ties back to a reported figure. Switch between quarterly, annual, and TTM, or open any segment for its full history.
